GSServer-CBT/soggy_resources/lua/Scene/3/scene3_group133001166.lua

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--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 827, monster_id = 20010101, pos = { x = 1505.7, y = 209.4, z = -1936.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 4, drop_id = 303041 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2347, gadget_id = 70220013, pos = { x = 1802.6, y = 203.4, z = -1270.9 }, rot = { x = 0.0, y = 109.1, z = 0.0 }, level = 1 },
{ config_id = 2348, gadget_id = 70710002, pos = { x = 1804.0, y = 203.4, z = -1272.3 }, rot = { x = 0.0, y = 167.5, z = 0.0 }, level = 1, route_id = 3001176, save_route = true },
{ config_id = 2349, gadget_id = 70220014, pos = { x = 1961.3, y = 196.8, z = -1163.8 }, rot = { x = 0.0, y = 109.1, z = 0.0 }, level = 1 },
{ config_id = 2350, gadget_id = 70710002, pos = { x = 1961.6, y = 196.8, z = -1164.5 }, rot = { x = 0.0, y = 167.5, z = 0.0 }, level = 1, route_id = 3001179, save_route = true },
{ config_id = 2351, gadget_id = 70220014, pos = { x = 2000.8, y = 205.4, z = -1364.4 }, rot = { x = 0.0, y = 109.1, z = 0.0 }, level = 1 },
{ config_id = 2352, gadget_id = 70710002, pos = { x = 2001.0, y = 205.4, z = -1365.3 }, rot = { x = 0.0, y = 167.5, z = 0.0 }, level = 1, route_id = 3001182, save_route = true }
}
-- 区域
regions = {
{ config_id = 202, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1802.2, y = 203.4, z = -1271.2 } },
{ config_id = 203, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1801.7, y = 203.3, z = -1267.9 } },
{ config_id = 205, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1895.0, y = 205.1, z = -1265.8 } },
{ config_id = 206, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1896.3, y = 204.9, z = -1266.0 } },
{ config_id = 208, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1896.8, y = 203.5, z = -1268.7 } },
{ config_id = 209, shape = RegionShape.SPHERE, radius = 22.4, pos = { x = 1900.5, y = 205.4, z = -1265.3 } },
{ config_id = 210, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1998.8, y = 205.3, z = -1364.4 } }
}
-- 触发器
triggers = {
{ name = "ANY_GADGET_DIE_202", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_202", action = "action_EVENT_ANY_GADGET_DIE_202" },
{ name = "TIMER_EVENT_203", event = EventType.EVENT_TIMER_EVENT, source = "spirit_1", condition = "", action = "action_EVENT_TIMER_EVENT_203" },
{ name = "TIMER_EVENT_205", event = EventType.EVENT_TIMER_EVENT, source = "spirit_2", condition = "", action = "action_EVENT_TIMER_EVENT_205" },
{ name = "ANY_GADGET_DIE_206", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_206", action = "action_EVENT_ANY_GADGET_DIE_206" },
{ name = "TIMER_EVENT_208", event = EventType.EVENT_TIMER_EVENT, source = "spirit_3", condition = "", action = "action_EVENT_TIMER_EVENT_208" },
{ name = "ENTER_REGION_209", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_209", action = "" },
{ name = "ANY_GADGET_DIE_210", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_210", action = "action_EVENT_ANY_GADGET_DIE_210" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
rand_suite = false,
npcs = { }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { 827 },
gadgets = { },
regions = { 202, 203, 205, 206, 208, 209, 210 },
triggers = { "ANY_GADGET_DIE_202", "TIMER_EVENT_203", "TIMER_EVENT_205", "ANY_GADGET_DIE_206", "TIMER_EVENT_208", "ENTER_REGION_209", "ANY_GADGET_DIE_210" },
rand_weight = 100
},
{
-- suite_id = 1,
-- description = suite_2,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_202(context, evt)
if 2347 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_202(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2348, 3001177) then
return -1
end
-- 延迟15秒后,向groupId为133001166的对象,请求一次调用,并将string参数"spirit_1" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 133001166, "spirit_1", 15) then
return -1
end
return 0
end
-- 触发条件
-- 触发操作
function action_EVENT_TIMER_EVENT_203(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2348, 3001178) then
return -1
end
return 0
end
-- 触发条件
-- 触发操作
function action_EVENT_TIMER_EVENT_205(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2350, 3001181) then
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_206(context, evt)
if 2349 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_206(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2350, 3001180) then
return -1
end
-- 延迟15秒后,向groupId为133001166的对象,请求一次调用,并将string参数"spirit_2" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 133001166, "spirit_2", 15) then
return -1
end
return 0
end
-- 触发条件
-- 触发操作
function action_EVENT_TIMER_EVENT_208(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2352, 3001184) then
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_209(context, evt)
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 42301) == QuestState.UNFINISHED and evt.param1 == 209 then
return true
end
return false
end
-- 触发操作
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_210(context, evt)
if 2351 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_210(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2352, 3001183) then
return -1
end
-- 延迟15秒后,向groupId为133001166的对象,请求一次调用,并将string参数"spirit_3" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 133001166, "spirit_3", 15) then
return -1
end
return 0
end