80 lines
2.5 KiB
Lua
80 lines
2.5 KiB
Lua
local baseClass = require("UAuto/TestCases/Element/ElementBase")
|
|
local UAutoLuaTestCase = class("IceComponent", baseClass)
|
|
local self = UAutoLuaTestCase
|
|
self.TestFixture = "IceComponent"
|
|
self.Category = "元素"
|
|
self.Description = "元素成分-冰"
|
|
|
|
self.Element = "Ice"
|
|
self.SubElement = "Frozen"
|
|
self.MonsterArray = self:GetMonsterArrayByElement(self.Element)
|
|
|
|
|
|
self.OrderIndex = 1;
|
|
self.CheckMonster = {
|
|
Order = self.OrderIndex,
|
|
Type = CaseType.MonoTest,
|
|
Description = "检查怪物冰元素成分",
|
|
Action = UAutoCoroutine(function()
|
|
yield_return(self.base:RunGM("goto "..self.GrassPos,true,true))
|
|
yield_return(self.base:RunGM("KILL MONSTER ALL"))
|
|
yield_return(self.base:RunGM("WUDI ON"))
|
|
self.base:MonsterAI(false)
|
|
|
|
for i, monster in pairs(self.MonsterArray) do
|
|
self.base:CreateMonster(monster["id"])
|
|
yield_return(self:WaitFoundEntity(monster["keyword"]))
|
|
yield_return(self.base:CheckElementContain(self.SubElement, self.foundEntity))
|
|
yield_return(self.base:RunGM("KILL MONSTER ALL"))
|
|
end
|
|
end)
|
|
}
|
|
|
|
self.OrderIndex = self.OrderIndex + 1;
|
|
self.CheckAvatar = {
|
|
Order = self.OrderIndex,
|
|
Type = CaseType.MonoTest,
|
|
Description = "检查武将冰元素成分:被冰史莱姆攻击",
|
|
Action = UAutoCoroutine(function()
|
|
self.base:MonsterAI(true)
|
|
|
|
yield_return(self.base:RunGM("MONSTER "..tostring(self.MonsterArray[1]["id"]).." 1 1"))
|
|
yield_return(self:WaitFoundEntity(self.MonsterArray[1]["keyword"]))
|
|
yield_return(self.base:CheckElementContain(self.Element))
|
|
end)
|
|
}
|
|
|
|
self.OrderIndex = self.OrderIndex + 1;
|
|
self.CheckEnv = {
|
|
Order = self.OrderIndex,
|
|
Type = CaseType.MonoTest,
|
|
Description = "检查怪物落在水面结冰",
|
|
Action = UAutoCoroutine(function()
|
|
yield_return(self.base:RunGM("goto "..self.WaterPos,true,true))
|
|
yield_return(self.base:RunGM("KILL MONSTER ALL"))
|
|
yield_return(self.base:RunGM("WUDI ON"))
|
|
self.base:MonsterAI(false)
|
|
|
|
yield_return(self.base:RunGM("MONSTER "..tostring(self.MonsterArray[1]["id"]).." 1 1"))
|
|
yield_return(self.base:CheckWaterEnvReaction(self.Element))
|
|
end)
|
|
}
|
|
|
|
self.OrderIndex = self.OrderIndex + 1;
|
|
self.CheckEnv2 = {
|
|
Order = self.OrderIndex,
|
|
Type = CaseType.MonoTest,
|
|
Description = "检查武将冰技能打在水面结冰",
|
|
Action = UAutoCoroutine(function()
|
|
yield_return(self.base:RunGM("KILL MONSTER ALL"))
|
|
yield_return(self.base:RunGM("goto "..self.WaterPos,true,true))
|
|
|
|
yield_return(self:ChangeAvatar("Ayaka"))
|
|
yield_return(self.base:Skill(1))
|
|
yield_return(self.base:CheckWaterEnvReaction(self.Element))
|
|
end)
|
|
}
|
|
|
|
|
|
return self
|