GSServer-CBT/soggy_resources/lua/UAuto/TestCases/quest/352/QuestBase_352.lua

36 lines
1.3 KiB
Lua

local baseClass = require('UAuto/TestCases/Quest/QuestBase')
local UAutoLuaTestCase = class("QuestBase_352",baseClass)
local self = UAutoLuaTestCase
function self.Step_35201()
--yield_return(self.base:RunGM("Quest Accept 35201"))
yield_return(self:WaitCheckQuestState(35201,QuestState.QUEST_STATE_UNFINISHED,QState.ACCEPTED))
yield_return(self.base:RunGM("Quest Finish 35201"))
yield_return(self:WaitCheckQuestState(35201,QuestState.QUEST_STATE_FINISHED,QState.UPDATED))
yield_return(self:WaitCutScene(true))
end
function self.Step_35202()
yield_return(self.base:RunGM("Quest Finish 35202"))
yield_return(self:WaitCheckQuestState(35202,QuestState.QUEST_STATE_FINISHED,QState.UPDATED))
end
function self.Step_35203()
yield_return(self.base:RunGM("Quest Finish 35203"))
yield_return(self:WaitCheckQuestState(35203,QuestState.QUEST_STATE_FINISHED,QState.UPDATED))
yield_return(self:WaitCutScene(true))
end
function self.Step_35204()
yield_return(self.base:RunGM("Quest Finish 35204"))
yield_return(self:WaitCheckQuestState(35204,QuestState.QUEST_STATE_FINISHED,QState.UPDATED))
end
function self.Step_35205()
yield_return(self.base:RunGM("Quest Finish 35205"))
yield_return(self:WaitCheckQuestState(35205,QuestState.QUEST_STATE_FINISHED,QState.FINISHED))
end
return self