97 lines
3.1 KiB
JSON
97 lines
3.1 KiB
JSON
{
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"id": 1603,
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"name": "鍾離",
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"hp": 10,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_GEO",
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"GCG_TAG_WEAPON_POLE",
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"GCG_TAG_NATION_LIYUE"
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],
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"tagstext": [
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"岩元素",
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"長柄武器",
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"璃月"
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],
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"storytitle": "浮世閑歩·鍾離",
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"storytext": "玉の揺りかごである石は、世の果てをも照らす。輝く天星の如く、唯一無二だ。",
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"source": "キャッツテールで鍾離を招待し、友好対戦に勝利することで獲得",
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"skills": [
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{
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"id": 16031,
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"name": "岩雨",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理ダメージ</color>を2与える。",
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"description": "物理ダメージを2与える。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "通常攻撃",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 16032,
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"name": "地心",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、<color=#FFFFFFFF>$[C116031]</color>を召喚する。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素ダメージ</color>を1与え、<color=#FFFFFFFF>岩柱</color>を召喚する。",
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"description": "岩元素ダメージを1与え、岩柱を召喚する。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素スキル",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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}
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]
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},
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{
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"id": 16033,
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"name": "地心·磅礴",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、<color=#FFFFFFFF>$[C116031]</color>を召喚し、<color=#FFFFFFFF>$[C116032]</color>を生成する。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素ダメージ</color>を3与え、<color=#FFFFFFFF>岩柱</color>を召喚し、<color=#FFFFFFFF>玉璋シールド</color>を生成する。",
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"description": "岩元素ダメージを3与え、岩柱を召喚し、玉璋シールドを生成する。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素スキル",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 5
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}
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]
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},
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{
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"id": 16034,
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"name": "天星",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、目標キャラに<color=#FFFFFFFF>$[C116033]</color>を付与する。",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素ダメージ</color>を4与え、目標キャラに<color=#FFFFFFFF>石化</color>を付与する。",
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"description": "岩元素ダメージを4与え、目標キャラに石化を付与する。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆発",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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}
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]
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} |