gidb-data/ChineseSimplified/tcgstatuseffects/meleestance.json

13 lines
1.6 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"id": 112042,
"name": "近战状态",
"statustypetext": "角色状态",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "状态",
"tags": [],
"description": "角色造成的物理伤害转换为水元素伤害。\n角色进行重击后目标角色附属断流。\n角色对附属有断流的角色造成的伤害+1\n角色对已附属有断流的角色使用技能后对下一个敌方后台角色造成1点穿透伤害。每回合至多2次\n\n持续回合2",
"descriptionraw": "角色造成的$[K100]转换为$[K102]。\\n<color=#FFFFFFFF>角色进行$[K51]后:</color>目标角色附属$[K1005]。\\n角色对附属有$[K1005]的角色造成的伤害+1\\n<color=#FFFFFFFF>角色对已附属有$[K1005]的角色使用技能后:</color>对下一个敌方后台角色造成1点$[K5]。每回合至多2次\\n\\n<color=#FFFFFFFF>$[K4]2</color>",
"descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>转换为{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。\\n<color=#FFFFFFFF>角色进行<color=#FFFFFFFF>重击</color>后:</color>目标角色附属<color=#FFFFFFFF>断流</color>。\\n角色对附属有<color=#FFFFFFFF>断流</color>的角色造成的伤害+1\\n<color=#FFFFFFFF>角色对已附属有<color=#FFFFFFFF>断流</color>的角色使用技能后:</color>对下一个敌方后台角色造成1点<color=#FFFFFFFF>穿透伤害</color>。每回合至多2次\\n\\n<color=#FFFFFFFF><color=#FFFFFFFF>持续回合</color>2</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT",
"bufftype": "GCG_STATE_BUFF_HYDRO"
}