121 lines
4.5 KiB
JSON
121 lines
4.5 KiB
JSON
{
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"id": 4401,
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"name": "無相之雷",
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"hp": 30,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_ELECTRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"雷元素",
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"其他武器",
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"魔物"
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],
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"skills": [
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{
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"id": 24011,
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"name": "雷晶投射",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "造成1點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
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"description": "造成1點雷元素傷害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻擊",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 24012,
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"name": "猜拳三連擊",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:<color=#FFFFFFFF>$[S24015]</color>和<color=#FFFFFFFF>$[S24016]</color>。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,然後分別<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>猜拳三連擊·剪刀</color>和<color=#FFFFFFFF>猜拳三連擊·布</color>。",
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"description": "造成2點雷元素傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素戰技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 5
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}
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]
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},
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{
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"id": 24013,
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"name": "靂霆鎮鎖",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C124013]</color>。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,召喚<color=#FFFFFFFF>雷鎖鎮域</color>。",
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"description": "造成2點雷元素傷害,召喚雷鎖鎮域。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆發",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 24017,
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"name": "雷晶核心",
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"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C124015]</color>。\\n<color=#FFFFFFFF>行動階段開始時:</color>如果本角色未附屬$[C124015],則為其重新附屬$[C124015]。(整場對局最多觸發2次)",
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"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>雷晶核心</color>。\\n<color=#FFFFFFFF>行動階段開始時:</color>如果本角色未附屬雷晶核心,則為其重新附屬雷晶核心。(整場對局最多觸發2次)",
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"description": "【被動】戰鬥開始時,初始附屬雷晶核心。\n行動階段開始時:如果本角色未附屬雷晶核心,則為其重新附屬雷晶核心。(整場對局最多觸發2次)",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被動技能",
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"playcost": []
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},
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{
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"id": 24015,
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"name": "猜拳三連擊·剪刀",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:<color=#FFFFFFFF>$[S24016]</color>。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,然後<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>猜拳三連擊·布</color>。",
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"description": "造成2點雷元素傷害,然後準備技能:猜拳三連擊·布。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素戰技",
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"playcost": []
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},
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{
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"id": 24016,
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"name": "猜拳三連擊·布",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
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"description": "造成3點雷元素傷害。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素戰技",
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"playcost": []
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},
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{
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"id": 34063,
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"name": "元素沉積·雷",
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"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C134061]</color>。",
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"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>元素生命·雷</color>。",
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"description": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被動技能",
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"playcost": []
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}
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]
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} |