GC-Proto/proto/InvestigationMonster.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// Version: 5.0
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import "Vector.proto";
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import "LockState.proto";
import "WeeklyBossResinDiscountInfo.proto";
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message InvestigationMonster {
uint32 id = 1;
bool is_alive = 2;
uint32 boss_chest_num = 3; // 6
uint32 resin = 4;
bool is_area_locked = 5;
uint32 max_boss_chest_num = 6; // 3
uint32 next_refresh_time = 7;
uint32 city_id = 8;
uint32 next_boss_chest_refresh_time = 9; // 12
uint32 scene_id = 10;
Vector pos = 11;
uint32 refresh_interval = 12; // 9
LockState lock_state = 13;
WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 14;
uint32 level = 15;
bool IDNKJEEDOGC = 533;
uint32 monster_id = 1129;
uint32 group_id = 1335;
uint32 AGIENJJKPBE = 1612;
}