2024-08-27 22:55:06 +03:00
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// Version: 5.0
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enum CFAIIJNNLBP {
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2024-08-28 06:45:47 +03:00
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CFAIIJNNLBP_COMBAT_NONE = 0;
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CFAIIJNNLBP_COMBAT_EVT_BEING_HIT = 1;
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CFAIIJNNLBP_COMBAT_ANIMATOR_STATE_CHANGED = 2;
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CFAIIJNNLBP_COMBAT_FACE_TO_DIR = 3;
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CFAIIJNNLBP_COMBAT_SET_ATTACK_TARGET = 4;
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CFAIIJNNLBP_COMBAT_RUSH_MOVE = 5;
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CFAIIJNNLBP_COMBAT_ANIMATOR_PARAMETER_CHANGED = 6;
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CFAIIJNNLBP_ENTITY_MOVE = 7;
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CFAIIJNNLBP_SYNC_ENTITY_POSITION = 8;
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CFAIIJNNLBP_COMBAT_STEER_MOTION_INFO = 9;
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CFAIIJNNLBP_COMBAT_FORCE_SET_POS_INFO = 10;
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CFAIIJNNLBP_COMBAT_COMPENSATE_POS_DIFF = 11;
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CFAIIJNNLBP_COMBAT_MONSTER_DO_BLINK = 12;
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CFAIIJNNLBP_COMBAT_FIXED_RUSH_MOVE = 13;
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CFAIIJNNLBP_COMBAT_SYNC_TRANSFORM = 14;
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CFAIIJNNLBP_COMBAT_LIGHT_CORE_MOVE = 15;
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CFAIIJNNLBP_COMBAT_BEING_HEALED_NTF = 16;
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CFAIIJNNLBP_COMBAT_SKILL_ANCHOR_POSITION_NTF = 17;
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CFAIIJNNLBP_COMBAT_GRAPPLING_HOOK_MOVE = 18;
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CFAIIJNNLBP_COMBAT_SPECIAL_MOTION_INFO = 19;
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CFAIIJNNLBP_COMBAT_FIXED_AVATAR_FLASH_MOVE = 20;
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CFAIIJNNLBP_COMBAT_MULTI_OVERRIDE_ANIM = 21;
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CFAIIJNNLBP_COMBAT_DEBUG_SYNC_MOTION = 22;
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2024-08-27 22:55:06 +03:00
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}
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