mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-27 08:19:23 +03:00
24 lines
687 B
Lua
24 lines
687 B
Lua
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local baseClass = require('UAuto/Base/UAutoLuaTestBase')
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local UAutoLuaTestCase = class("QuestNumberData", baseClass)
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local self = UAutoLuaTestCase
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self.base = TestCaseQuestBaseClass()
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self.TestFixture = "QuestNumberData"
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self.Category = "数值报表"
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self.Description="任务数值报表"
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self.OrderIndex = 0;
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self.OrderIndex = self.OrderIndex + 1;
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self.QuestNumberCheck = {
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Order = self.OrderIndex,
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Type = CaseType.MonoTest,
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Description = "生成任务数值报表",
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Action = UAutoCoroutine(function()
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yield_return(self.base:RunGM("clear all", false))
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yield_return(CS.UnityEngine.WaitForSeconds(5))
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yield_return(self.base:StartCheckQuestNumber(true))
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end)
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}
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return self
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