GSServer-CBT/soggy_resources/lua/UAuto/TestCases/number/quest/QuestNumberData.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

24 lines
687 B
Lua

local baseClass = require('UAuto/Base/UAutoLuaTestBase')
local UAutoLuaTestCase = class("QuestNumberData", baseClass)
local self = UAutoLuaTestCase
self.base = TestCaseQuestBaseClass()
self.TestFixture = "QuestNumberData"
self.Category = "数值报表"
self.Description="任务数值报表"
self.OrderIndex = 0;
self.OrderIndex = self.OrderIndex + 1;
self.QuestNumberCheck = {
Order = self.OrderIndex,
Type = CaseType.MonoTest,
Description = "生成任务数值报表",
Action = UAutoCoroutine(function()
yield_return(self.base:RunGM("clear all", false))
yield_return(CS.UnityEngine.WaitForSeconds(5))
yield_return(self.base:StartCheckQuestNumber(true))
end)
}
return self