GSServer-CBT/soggy_resources/exceloutput/TextMap/ENG/TextMap_WorldData_ENG.tsv
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

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1ID文本
2SceneData_Name_1001Template Empty Environment
3SceneData_Name_1002Mondstadt
4SceneData_Name_1003World Blank Model
5SceneData_Name_1004Hall of the Knights of Favonius
6SceneData_Name_1005Cathedral Basement (Infiltration Gameplay)
7SceneData_Name_1006Dvalin Tear Dungeon
8SceneData_Name_1007Firefly Forest Dungeon Blank Model Gameplay Test
9SceneData_Name_1008Cathedral Hall
10SceneData_Name_1009Tavern Indoors
11SceneData_Name_1010Hilichurl Mountain
12SceneData_Name_1011Character Combat Test Level
13SceneData_Name_1012Monster Test Level
14SceneData_Name_1013Advanced Infiltration Test
15SceneData_Name_1015Special Gliding Gameplay
16SceneData_Name_1World 1
17SceneData_Name_2World 2
18SceneData_Name_3New Mondstadt and Surroundings
19SceneData_Name_20000Level Gameplay Test
20SceneData_Name_20001Dvalin Dungeon Blank Model
21SceneData_Name_20002Tactics Test — Deep Forest
22SceneData_Name_20003Tactics Test — Lake
23SceneData_Name_20004Tactics Test — Plains
24SceneData_Name_20005Tactics Test — River
25SceneData_Name_20006Barbara's Quest Dungeon (Repeatable)
26SceneData_Name_20007Barbara's Dungeon Blank Model 2 (Test)
27SceneData_Name_20008Kaeya's Training Dungeon (Repeatable)
28SceneData_Name_20009Amber's Training Dungeon (Repeatable)
29SceneData_Name_20010Lisa's Combat Drill Quest Dungeon (Repeatable)
30SceneData_Name_20011Lisa's Training Dungeon (Repeatable)
31SceneData_Name_20012Diluc's Quest Dungeon
32SceneData_Name_20013Kaeya's Combat Training Quest Dungeon (Repeatable)
33SceneData_Name_20014Jean and Amber's Combat Drill Quest Dungeon (Repeatable)
34SceneData_Name_20015Lisa's Resident Dungeon (Test)
35SceneData_Name_20016Kaeya's Storyline Dungeon
36SceneData_Name_20017Pursue Stormterror
37SceneData_Name_20018Purify Stormterror
38SceneData_Name_20019Diluc's Dungeon White-box
39SceneData_Name_20020The First Encounter of the Stormterror
40SceneData_Name_20021Lisa Storyline Dungeon White-box
41SceneData_Name_30001Labyrinth in the Mists (Repeatable)
42SceneData_Name_30002Hero Trial — Eye of the Storm Battle (Repeatable)
43SceneData_Name_30003Hero Trial — Freeze Test (Repeatable)
44SceneData_Name_40001Amber's Resident Dungeon 1 (Lv. 10)
45SceneData_Name_40002Amber's Resident Dungeon 2 (Lv. 13)
46SceneData_Name_40003Amber's Resident Dungeon 3 (Lv. 16)
47SceneData_Name_40004Kaeya's Resident Dungeon 1 (Lv. 12)
48SceneData_Name_40005Kaeya's Resident Dungeon 2 (Lv. 15)
49SceneData_Name_40006Kaeya's Resident Dungeon 3 (Lv. 18)
50SceneData_Name_40007Isle Resident Dungeon
51SceneData_Name_50000Library Test
52SceneData_Name_50001Open Co-op Dungeon Test
53SceneData_Name_50002Temperature White-Box Test
54SceneData_Name_50003Combat Test
55SceneData_Name_50004Charging Pile Power Supply White Box
56SceneData_Name_50005Elemental Gameplay Scenario
57RoomData_Name_2Library Room 2
58RoomData_Name_3Library Room 3
59RoomData_Name_4Knights of Favonius Library
60RoomData_Name_100401Library
61RoomData_Name_100402Jean's Office
62WorldAreaData_AreaName_1Starfell Plains
63WorldAreaData_AreaName_2Cider Lake
64WorldAreaData_AreaName_3Mondstadt
65WorldAreaData_AreaName_4Starfell Lake
66WorldAreaData_AreaName_5Stormbearer Mountains
67WorldAreaData_AreaName_6Stormbearer Point
68WorldAreaData_AreaName_7Starsnatch Cliff
69WorldAreaData_AreaName_8Thousand Winds Temple
70WorldAreaData_AreaName_9Whispering Woods
71WorldAreaData_AreaName_10Stormbearer Coast
72WorldAreaData_AreaName_11Windcry Hill
73WorldAreaData_AreaName_12Windrise
74WorldAreaData_AreaName_13Falcon Coast
75WorldAreaData_AreaName_14Tataupa Gorge
76WorldAreaData_AreaName_15Cape Oath
77WorldAreaData_AreaName_16Musk Reef
78WorldAreaData_AreaName_17Windwail Highland
79WorldAreaData_AreaName_18Springvale
80WorldAreaData_AreaName_19Dawn Winery
81WorldAreaData_AreaName_20Dragonspine
82WorldAreaData_AreaName_21Brightcrown Mountains
83WorldAreaData_AreaName_22Stormterror's Lair
84WorldAreaData_AreaName_23Wolvendom
85WorldAreaData_AreaName_24Brightcrown Canyon
86DungeonData_Name_1Deep into the Temple of the Wolf
87DungeonData_Desc_1The Knights of Favonius have been mobilized to contain Stormterror's destruction. Venture forth with Quartermaster Kaeya, to the Temple of the Wolf and stop Stormterror from gaining further power.
88DungeonData_Name_2Hilichurl Stronghold
89DungeonData_Desc_2Kaeya Quest Dungeon 3
90DungeonData_Name_3Hilichurl Nest
91DungeonData_Desc_3Kaeya Quest Dungeon 3
92DungeonData_Name_4Small Cave Base
93DungeonData_Desc_4Dungeon Description 4
94DungeonData_Name_5Small Cave Base
95DungeonData_Desc_5Dungeon Description 5
96DungeonData_Name_6Small Cave Secret Entrance
97DungeonData_Desc_6Dungeon Description 6
98DungeonData_Name_7Ruin Ambush Point
99DungeonData_Desc_7Barbara Storyline Dungeon 1
100DungeonData_Name_8Hilichurl Small Base
101DungeonData_Desc_8Barbara Storyline Dungeon 1
102DungeonData_Name_9Hilichurl Large Base
103DungeonData_Desc_9Barbara Storyline Dungeon 1
104DungeonData_Name_10A Teardrop admist the Depths of Jungle and Ruins
105DungeonData_Desc_10The party has come to the secret ruins hidden deep in the forest. Head into the ruins with Jean and Diluc to search for the powerful Tears.
106DungeonData_Name_11Firefly Forest Dungeon Gameplay Test
107DungeonData_Desc_11Forest Style Dungeon Gameplay Test
108DungeonData_Name_12Hilichurl Mountain Test
109DungeonData_Desc_12Hilichurl Mountain Test
110DungeonData_Name_13Character Combat Test
111DungeonData_Desc_13Character Combat Test
112DungeonData_Name_14Monster Test
113DungeonData_Desc_14Monster Test
114DungeonData_Name_1000Level Gameplay Test
115DungeonData_Desc_1000Level Gameplay Test
116DungeonData_Name_15Low-Temp Level White-box
117DungeonData_Desc_15Low-Temp Level White-box
118DungeonData_Name_16Mobile Platform Test
119DungeonData_Desc_16Mobile Platform Test
120DungeonData_Name_17Combat Test
121DungeonData_Desc_17Combat Test
122DungeonData_Name_18#$#Charging Pile Power Supply White Box
123DungeonData_Desc_18Charging Pile Power Supply White Box
124DungeonData_Name_19#$# Elemental Reaction Scenario White Box
125DungeonData_Desc_19Elemental Reaction Scenario White Box
126DungeonData_Name_1001Deep into the Temple of the Falcon
127DungeonData_Desc_1001The Knights of Favonius have been mobilized to contain Stormterror's destruction. Venture forth with Amber the Outrider, to the Temple of the Falcon and stop Stormterror from gaining further power.
128DungeonData_Name_1002Lisa's Combat Dungeon
129DungeonData_Desc_1002Lisa's Combat Dungeon Blank Model
130DungeonData_Name_1003Deep into the Temple of the Lion
131DungeonData_Desc_1003The Knights of Favonius have been mobilized to contain Stormterror's destruction. Venture forth with Lisa the Librarian, to the Temple of the Lion and stop Stormterror from gaining further power.
132DungeonData_Name_1004Fatuus Camp
133DungeonData_Desc_1004Diluc's Adventure
134DungeonData_Name_1005Kaeya Combat Training Quest Dungeon
135DungeonData_Desc_1005Use Kaeya to take on this challenge
136DungeonData_Name_1006Jean and Amber's Combat Training Quest Dungeon
137DungeonData_Desc_1006Use Jean and Amber to take on this challenge
138DungeonData_Name_1007Lisa's Resident Dungeon Bottom
139DungeonData_Desc_1007Lisa's Combat Dungeon Blank Model
140DungeonData_Name_2000Lost Treasure of Arcadia
141DungeonData_Desc_2000Lost treasures show their colors only to those with true wisdom. Having completed the mystery of Arcadia, we finally arrive at the land of treasure...
142DungeonData_Name_2001Storming Terror
143DungeonData_Desc_2001After a long and daring pursuit of Stormterror, who has been bewitched by Abyss Mages, you are about to finally confront Dvalin's misled fury.
144DungeonData_Name_2002Purify Stormterror
145DungeonData_Desc_2002Stormterror Boss Battle — Stage Two
146DungeonData_Name_2003Diluc's Dungeon White-box
147DungeonData_Desc_2003White-box
148DungeonData_Name_2004Stormterror - The First Battle
149DungeonData_Desc_2004The First Battle of Mondstadt and Stormterror
150DungeonData_Name_2005
151DungeonData_Desc_2005White-box
152DungeonData_Name_3001Fog Maze
153DungeonData_Desc_3001It is said that in the Labyrinth in the Mists lies an ancient treasure cache left by the ancients, guarded by hordes of cursed monsters. Legend has it anyone who can stand the trial of defeating 100 of the monsters that dwell in the labyrinth, will be rewarded with handsome treasures. Though one must be wary of the ever-dwindling countdown timer in the labyrinth, and the ever-growing ferocity of the monsters within.
154DungeonData_Name_3002Hero Trial — Wind Ball Battle
155DungeonData_Desc_3002Battle the Eye of the Storm
156DungeonData_Name_3003Hero Trial — Freeze Test
157DungeonData_Desc_3003Battle Hydro-Cryo Hazard
158DungeonData_Name_3004Explore: Fallen Fortress
159DungeonData_Desc_3004Deep in the ruins, you discovered an ancient fortress occupied by monsters. You'll need to go deeper if you want to find the treasure...
160DungeonData_Name_4001Investigate: Turmoil in the Depth of the Ruins
161DungeonData_Desc_4001An unsettling turmoil has come to these once silent ruins. Perhaps it's the stirrings of monsters who seek to disturb Mondstadt's peace. Such things should not be taken lightly... \nRecommended Element: Pyro
162DungeonData_Name_4002Investigate: Frozen Ancient Waterways
163DungeonData_Desc_4002A frozen section has appeared within the forgotten waterways beneath the Thousand Winds Temple. It's likely Cryo monsters causing trouble. We cannot let them get out of hand. But remember: <color=#00E1FFFF>getting Frozen when Wet</color> can be incredibly dangerous. \nRecommended Element: Pyro
164DungeonData_Name_4003Explore: Ancient Township Ruins
165DungeonData_Desc_4003You come across a township buried underneath the old temple grounds. You'll need to go deeper if you want to find the treasure... \nRecommended Element: Electro/Anemo/Cryo
166DungeonData_Name_4004Trial: Divergent Paths
167DungeonData_Desc_4004In these ruins you discover a now forsaken trial ground belonging to an ancient civilization. To pass this trial, you need to pick your path wisely, and fight with bravery. \nRecommended Element: Pyro/Cryo/Electro
168DungeonData_Name_4005Trial: Thorned Hall
169DungeonData_Desc_4005In these ruins you discover a now forsaken trial ground belonging to an ancient civilization. To pass this trial, you need to take the path of thorns, and face up to formidable enemies. \nRecommended Element: Pyro/Electro
170DungeonData_Name_4006Explore: Underground Forest
171DungeonData_Desc_4006You discovered mystic ruins hidden beneath an underground jungle. You'll need to go deeper if you want to find the treasure... \nRecommended Element: Pyro/Cryo/Anemo
172DungeonData_Name_4007Trial: Fire and Lightning
173DungeonData_Desc_4007In these ruins you discover a now forsaken trial ground belonging to an ancient civilization. To pass this trial, you need to take hold of vicious fire and crackling lightning to take down your enemy. \nRecommended Element: Pyro/Electro
174DungeonData_Name_4008Explore: Earthed City
175DungeonData_Desc_4008In the crevasses of Dragonspine, you come across the ancient ruins of a long-lost city. You'll need to go deeper if you want to find the treasure... \nRecommended Element: Pyro/Cryo/Electro
176DungeonData_Name_4009Target: Eye of the Storm
177DungeonData_Desc_4009In the ruins not far from Mondstadt, an unsettling surge of Anemo power is detected. Perhaps it's something magical slowly accumulating power. We cannot sit by idly and let it grow. When you're ready for whatever may come, come and help deal to the situation. \nRecommended Element: Pyro/Electro
178DungeonPassData_Desc_1Passing Criteria Description 1
179DungeonPassData_Desc_2Passing Criteria Description 2
180DungeonPassData_Desc_3Passing Criteria Description 3
181DungeonPassData_Desc_4Passing Criteria Description 4
182DungeonPassData_Desc_5Passing Criteria Description 5
183DungeonPassData_Desc_6Passing Criteria Description 6
184DungeonPassData_Desc_7Amber's Training Dungeon Passing Criteria
185DungeonPassData_Desc_8Kaeya's Training Dungeon Passing Criteria
186DungeonPassData_Desc_9Lisa's Training Dungeon Passing Criteria
187DungeonPassData_Desc_10Lisa's Training Test Passing Criteria
188DungeonPassData_Desc_11Jean and Amber's Dungeon Passing Criteria
189DungeonPassData_Desc_12Kaeya's Dungeon Passing Criteria
190DungeonPassData_Desc_13Labyrinth in the Mists
191DungeonPassData_Desc_14Amber's Resident Dungeon 1 Passing Criteria
192DungeonPassData_Desc_15Lisa's Combat Stage Passing Criteria
193DungeonPassData_Desc_16Amber's Resident Dungeon 2 Passing Criteria
194DungeonPassData_Desc_174004 Dungeon Passing Criteria
195DungeonPassData_Desc_18Hero Trial 3002 Passing Criteria
196DungeonPassData_Desc_19Hero Trial 3003 Passing Criteria
197DungeonPassData_Desc_20Co-op Dungeon Passing Criteria
198DungeonPassData_Desc_21Kaeya's Storyline Dungeon Passing Criteria
199DungeonPassData_Desc_22Dvalin Tear Dungeon Passing Criteria
200DungeonPassData_Desc_23Isle Resident Dungeon Passing Criteria
201DungeonPassData_Desc_24Passing Criteria for Trial: Divergent Paths
202DungeonPassData_Desc_25Diluc's Dungeon White-box
203DungeonPassData_Desc_26Stormterror Storyline Dungeon Result Calculation Criteria
204DungeonPassData_Desc_27Mondstadt Stormterror Dungeon Result Calculation Criteria
205DungeonPreviewData_Desc_1Possible Loots 1
206DungeonPreviewData_Desc_10001Go with Kaeya!
207DungeonPreviewData_Desc_10010A Teardrop admist the Depths of Jungle and Ruins
208DungeonPreviewData_Desc_11001Go with Amber!
209DungeonPreviewData_Desc_11003Go with Lisa!
210DungeonPreviewData_Desc_12000Lost Treasure of Arcadia
211DungeonPreviewData_Desc_14001Investigate: Turmoil in the Depth of the Ruins
212DungeonPreviewData_Desc_14002Investigate: Frozen Ancient Waterways
213DungeonPreviewData_Desc_14003Explore: Ancient Township Ruins
214DungeonPreviewData_Desc_14004Trial: Divergent Paths
215DungeonPreviewData_Desc_14007Trial: Fire and Lightning
216DungeonPreviewData_Desc_14008Explore: Earthed City
217DungeonPreviewData_Desc_14009Target: Eye of the Storm
218DungeonPreviewData_Desc_14006Explore: Underground Forest
219DungeonPreviewData_Desc_14005Trial: Thorned Hall
220DungeonPreviewData_Desc_13004Explore: Fallen Fortress
221DungeonPreviewData_Desc_20001Go with Kaeya!
222DungeonPreviewData_Desc_20010A Teardrop admist the Depths of Jungle and Ruins
223DungeonPreviewData_Desc_21001Go with Amber!
224DungeonPreviewData_Desc_21003Go with Lisa!
225DungeonPreviewData_Desc_22000Lost Treasure of Arcadia
226DungeonPreviewData_Desc_24001Investigate: Turmoil in the Depth of the Ruins
227DungeonPreviewData_Desc_24002Investigate: Frozen Ancient Waterways
228DungeonPreviewData_Desc_24003Explore: Ancient Township Ruins
229DungeonPreviewData_Desc_24004Trial: Divergent Paths
230DungeonPreviewData_Desc_24007Trial: Fire and Lightning
231DungeonPreviewData_Desc_24008Explore: Earthed City
232DungeonPreviewData_Desc_24009Target: Eye of the Storm
233DungeonPreviewData_Desc_24006Explore: Underground Forest
234DungeonPreviewData_Desc_24005Trial: Thorned Hall
235DungeonPreviewData_Desc_23004Explore: Fallen Fortress
236DungeonChallengeData_Target_1Defeat %1% opponents
237DungeonChallengeData_subTarget_1
238DungeonChallengeData_Progress_1Opponents Defeated: #1#/%1%
239DungeonChallengeData_subProgress_1
240DungeonChallengeData_Target_2Defeat %1% opponent(s) within %2% second(s)
241DungeonChallengeData_subTarget_2
242DungeonChallengeData_Progress_2Opponents Defeated: #1#/%1%
243DungeonChallengeData_subProgress_2
244DungeonChallengeData_Target_3Survive %1% second(s)
245DungeonChallengeData_subTarget_3
246DungeonChallengeData_Progress_3Survival Time Remaining: #1# second(s)
247DungeonChallengeData_subProgress_3
248DungeonChallengeData_Target_4Defeat %1% opponent(s) within %2% second(s)
249DungeonChallengeData_subTarget_4Every opponent defeated adds time to the countdown timer
250DungeonChallengeData_Progress_4Opponents Defeated: #1#/%1%
251DungeonChallengeData_subProgress_4Every opponent defeated adds time to the countdown timer
252DungeonChallengeData_Target_5Defeat %1% opponents
253DungeonChallengeData_subTarget_5Time between kills cannot exceed %2% second(s)
254DungeonChallengeData_Progress_5Opponents Defeated: #1#/%1%
255DungeonChallengeData_subProgress_5Time between kills cannot exceed #2#/%2% second(s)
256DungeonChallengeData_Target_6Defeat %1% opponents
257DungeonChallengeData_subTarget_6Don't be frozen more than %2% time(s)
258DungeonChallengeData_Progress_6Monsters Defeated: #1#/%1%
259DungeonChallengeData_subProgress_6Don't be frozen more than #2#/%2% time(s)
260DungeonChallengeData_Target_7Defeat the target opponent within %1% second(s)
261DungeonChallengeData_subTarget_7
262DungeonChallengeData_Progress_7Time Remaining: #1# second(s)
263DungeonChallengeData_subProgress_7
264DungeonChallengeData_Target_8Trigger %1% time(s) within %2% second(s)
265DungeonChallengeData_subTarget_8
266DungeonChallengeData_Progress_8Trigger Times Remaining: #1#/%1%
267DungeonChallengeData_subProgress_8
268DungeonChallengeData_Target_100Defeat <color=#00E1FFFF>%1%</color> opponent(s) within <color=#00E1FFFF>%2%</color> second(s)
269DungeonChallengeData_subTarget_100
270DungeonChallengeData_Progress_100Opponents Defeated: <color=#00E1FFFF>#1#/%1%</color>
271DungeonChallengeData_subProgress_100
272DungeonChallengeData_Target_101<color=#00E1FFFF>Survive %1% second(s)</color>
273DungeonChallengeData_subTarget_101Eye of the Storm is currently <color=#00E1FFFF>invulnerable</color>
274DungeonChallengeData_Progress_101Survival Time Remaining: <color=#00E1FFFF>#1#</color> second(s)
275DungeonChallengeData_subProgress_101Eye of the Storm is currently <color=#00E1FFFF>invulnerable</color>
276DungeonChallengeData_Target_102Defeat <color=#00E1FFFF>the Eye of the Storm within %1%</color> second(s)
277DungeonChallengeData_subTarget_102Eye of the Storm is no longer invulnerable
278DungeonChallengeData_Progress_102Time Remaining: <color=#00E1FFFF>#1#</color> second(s)
279DungeonChallengeData_subProgress_102Defeat the Eye of the Storm
280DungeonChallengeData_Target_103Defeat <color=#00E1FFFF>%1%</color> opponent(s)
281DungeonChallengeData_subTarget_103<color=#00E1FFFF>Number of times frozen</color> cannot exceed <color=#00E1FFFF>%2%</color> time(s)
282DungeonChallengeData_Progress_103Monsters Defeated: <color=#00E1FFFF>#1#/%1%</color>
283DungeonChallengeData_subProgress_103Don't be frozen more than <color=#00E1FFFF>#2#/%2%</color> time(s)
284DungeonChallengeData_Target_104Defeat <color=#00E1FFFF>%1%</color> opponent(s) within <color=#00E1FFFF>%2%</color> second(s)
285DungeonChallengeData_subTarget_104Every opponent defeated <color=#00E1FFFF>adds 10 seconds</color> to the countdown timer
286DungeonChallengeData_Progress_104Opponents Defeated: <color=#00E1FFFF>#1#/%1%</color>
287DungeonChallengeData_subProgress_104Every opponent defeated <color=#00E1FFFF>adds 10 seconds</color> to the countdown timer
288DungeonChallengeData_Target_110Defeat the <color=#00E1FFFF>Meaty Leader</color> within <color=#00E1FFFF>%1%</color> second(s)
289DungeonChallengeData_subTarget_110Meaties Arena Challenge
290DungeonChallengeData_Progress_110Time Remaining: <color=#00E1FFFF>#1#</color> second(s)
291DungeonChallengeData_subProgress_110
292DungeonChallengeData_Target_111Destroy %2% Storm Crystal(s) within %1% seconds
293DungeonChallengeData_subTarget_111Be sure to adjust your firing position
294DungeonChallengeData_Progress_111Time Remaining: #1# second(s)
295DungeonChallengeData_subProgress_111Destroy Storm Crystal(s): #2#/%2%
296DungeonChallengeData_Target_120Defeat %1% opponent(s) within %2% second(s)
297DungeonChallengeData_subTarget_120
298DungeonChallengeData_Progress_120Opponents Defeated: #1#/%1%
299DungeonChallengeData_subProgress_120
300DungeonChallengeData_Target_121Complete the challenge in both side rooms within %2% second(s)
301DungeonChallengeData_subTarget_121
302DungeonChallengeData_Progress_121Side Room Challenges Completed: #1#/%1%
303DungeonChallengeData_subProgress_121
304DungeonChallengeData_Target_122Open the treasure chest in %1% second(s)
305DungeonChallengeData_subTarget_122If you fail, you can challenge again.
306DungeonChallengeData_Progress_122Time Remaining: #1# second(s)
307DungeonChallengeData_subProgress_122
308DungeonChallengeData_Target_123Capture %1% Crystalfly(s) within %2% second(s)
309DungeonChallengeData_subTarget_123Get close to capture
310DungeonChallengeData_Progress_123Crystalfly(s) Captured: #1#/%1%
311DungeonChallengeData_subProgress_123Time Remaining: #2# second(s)
312DungeonChallengeData_Target_124Find and scare off %1% Boar(s) within %2% second(s)
313DungeonChallengeData_subTarget_124Smack the Boars!
314DungeonChallengeData_Progress_124Boars Smacked: #1#/%1%
315DungeonChallengeData_subProgress_124Time Remaining: #2# second(s)
316DungeonChallengeData_Target_125Defeat %1% Dendro Slimes within %2% second(s)
317DungeonChallengeData_subTarget_125Attacking with Pyro is recommended
318DungeonChallengeData_Progress_125Dendro Slimes Defeated: #1#/%1%
319DungeonChallengeData_subProgress_125Time Remaining: #2# second(s)
320DungeonChallengeData_Target_126Blow up %2% Explosive Barrel(s) within %1% second(s)
321DungeonChallengeData_subTarget_126Make sure to keep your distance!
322DungeonChallengeData_Progress_126Explosive Barrel(s) Blown Up: #2#/%2%
323DungeonChallengeData_subProgress_126Time Remaining: #1# second(s)
324DungeonChallengeData_Target_127Reach the objective within %1% second(s)
325DungeonChallengeData_subTarget_127Keep your balance when gliding
326DungeonChallengeData_Progress_127Time Remaining: #1# second(s)
327DungeonChallengeData_subProgress_127
328DungeonChallengeData_Target_128Collect %2% Pinecone(s) within %1% second(s)
329DungeonChallengeData_subTarget_128Watch out for hidden slimes
330DungeonChallengeData_Progress_128Pinecone(s) collected: #2#/%2%
331DungeonChallengeData_subProgress_128Time Remaining: #1# second(s)
332DungeonChallengeData_Target_129Defeat %1% Pyro Slimes within %2% second(s)
333DungeonChallengeData_subTarget_129
334DungeonChallengeData_Progress_129Pyro Slimes Defeated: #1#/%1%
335DungeonChallengeData_subProgress_129Time Remaining: #2# second(s)
336DungeonChallengeData_Target_130Defeat <color=#00E1FFFF>%1%</color> group(s) of Pyro Slimes within <color=#00E1FFFF>%2%</color> second(s)
337DungeonChallengeData_subTarget_130Meaties Arena Challenge
338DungeonChallengeData_Progress_130Slimes Remaining: <color=#00E1FFFF>#1#/%1%</color>
339DungeonChallengeData_subProgress_130Time Remaining: <color=#00E1FFFF>#2#</color> second(s)
340DungeonChallengeData_Target_131Defeat <color=#00E1FFFF>%1%</color> group(s) of Anemo Slimes within <color=#00E1FFFF>%2%</color> second(s)
341DungeonChallengeData_subTarget_131Meaties Arena Challenge
342DungeonChallengeData_Progress_131Slimes Remaining: <color=#00E1FFFF>#1#/%1%</color>
343DungeonChallengeData_subProgress_131Time Remaining: <color=#00E1FFFF>#2#</color> second(s)
344DungeonChallengeData_Target_132Defeat all Anemo Slimes within %1% second(s)
345DungeonChallengeData_subTarget_132Attacking with Bow is recommended
346DungeonChallengeData_Progress_132Anemo Slimes Defeated: #2#/%2%
347DungeonChallengeData_subProgress_132Time Remaining: #1# second(s)
348DungeonChallengeData_Target_133Defeat all opponents within %2% second(s)
349DungeonChallengeData_subTarget_133
350DungeonChallengeData_Progress_133Defeat all opponents
351DungeonChallengeData_subProgress_133Time Remaining: <color=#00E1FFFF>#2#</color> second(s)
352DungeonChallengeData_Target_134Open the objective treasure chest within %1% second(s)
353DungeonChallengeData_subTarget_134
354DungeonChallengeData_Progress_134Time Remaining: #1# second(s)
355DungeonChallengeData_subProgress_134
356DungeonChallengeData_Target_135Arrive at the objective within %1% second(s)
357DungeonChallengeData_subTarget_135
358DungeonChallengeData_Progress_135Time Remaining: #1# second(s)
359DungeonChallengeData_subProgress_135
360DungeonChallengeData_Target_136Fight off the monsters defending the treasure within %2% second(s)
361DungeonChallengeData_subTarget_136
362DungeonChallengeData_Progress_136Opponents Defeated: #1#/%1%
363DungeonChallengeData_subProgress_136Time Remaining: #2# second(s)
364DungeonChallengeData_Target_137Defeat all Pyro Slimes within <color=#00E1FFFF>%2%</color> second(s)
365DungeonChallengeData_subTarget_137<color=#00E1FFFF>Press and hold</color> Lisa's <color=#00E1FFFF>Elemental Skill</color>
366DungeonChallengeData_Progress_137Opponents Defeated: #1#/%1%
367DungeonChallengeData_subProgress_137Time Remaining: #2# second(s)
368DungeonChallengeData_Target_138Defeat %1% Cryo Slimes within %2% second(s)
369DungeonChallengeData_subTarget_138
370DungeonChallengeData_Progress_138Cryo Slimes Defeated: #1#/%1%
371DungeonChallengeData_subProgress_138Time Remaining: #2# second(s)
372DungeonChallengeData_Target_139Reach the top of the tower and open the treasure box within %1% second(s)
373DungeonChallengeData_subTarget_139
374DungeonChallengeData_Progress_139Time Remaining: #1# second(s)
375DungeonChallengeData_subProgress_139
376DungeonChallengeData_Target_140Defeat target opponent within %2% second(s)
377DungeonChallengeData_subTarget_140
378DungeonChallengeData_Progress_140Defeat Cryo Abyss Mage: #1#/%1%
379DungeonChallengeData_subProgress_140Time Remaining: #2# second(s)
380DungeonChallengeData_Target_141Arrive at the objective and open the treasure box within %1% second(s)
381DungeonChallengeData_subTarget_141
382DungeonChallengeData_Progress_141Time Remaining: #1# second(s)
383DungeonChallengeData_subProgress_141
384DungeonChallengeData_Target_142Defeat 5 Dendro Slimes within %2% second(s)
385DungeonChallengeData_subTarget_142
386DungeonChallengeData_Progress_142Dendro Slimes Defeated: #1#/%1%
387DungeonChallengeData_subProgress_142Time Remaining: #2# second(s)
388DungeonChallengeData_Target_143Light all the braziers and open the treasure chest within %1% second(s)
389DungeonChallengeData_subTarget_143
390DungeonChallengeData_Progress_143Time Remaining: #1# second(s)
391DungeonChallengeData_subProgress_143
392DungeonChallengeData_Target_144Defeat all Anemo Slimes within %1% second(s)
393DungeonChallengeData_subTarget_144
394DungeonChallengeData_Progress_144Anemo Slimes Defeated: #2#/%2%
395DungeonChallengeData_subProgress_144Time Remaining: #1# second(s)
396DungeonChallengeData_Target_145Defeat the Eye of the Storm within %1% second(s)
397DungeonChallengeData_subTarget_145
398DungeonChallengeData_Progress_145Time Remaining: #1# second(s)
399DungeonChallengeData_subProgress_145
400DungeonChallengeData_Target_146Defeat all Hilichurl Guards within %2% second(s)
401DungeonChallengeData_subTarget_146
402DungeonChallengeData_Progress_146Defeat Hilichurl Guards: #1#/%1%
403DungeonChallengeData_subProgress_146Time Remaining: #2# second(s)
404DungeonChallengeData_Target_147Defeat all <color=#00E1FFFF>opponents</color> in the <color=#00E1FFFF>Arena</color>
405DungeonChallengeData_subTarget_147You <color=#00E1FFFF>cannot leave</color> the Arena whilst unsealing
406DungeonChallengeData_Progress_147Opponents Defeated: #1#/%1%
407DungeonChallengeData_subProgress_147
408DungeonChallengeData_Target_148Defeat %1% Dendro Slimes within %2% second(s)
409DungeonChallengeData_subTarget_148Attacking with Pyro is recommended
410DungeonChallengeData_Progress_148Dendro Slimes Defeated: #1#/%1%
411DungeonChallengeData_subProgress_148Time Remaining: #2# second(s)
412DungeonChallengeData_Target_149Reach the objective within %1% second(s)
413DungeonChallengeData_subTarget_149Keep your balance when gliding
414DungeonChallengeData_Progress_149Time Remaining: #1# second(s)
415DungeonChallengeData_subProgress_149
416DungeonChallengeData_Target_150Defeat all Anemo Slimes within %1% second(s)
417DungeonChallengeData_subTarget_150Attacking with Bow is recommended
418DungeonChallengeData_Progress_150Anemo Slimes Defeated: #2#/%2%
419DungeonChallengeData_subProgress_150Time Remaining: #1# second(s)
420DungeonChallengeData_Target_151Defeat %1% Pyro Slimes within %2% second(s)
421DungeonChallengeData_subTarget_151Attacking with Electro is recommended
422DungeonChallengeData_Progress_151Pyro Slimes Defeated: #1#/%1%
423DungeonChallengeData_subProgress_151Time Remaining: #2# second(s)
424DungeonChallengeData_Target_152Defeat enough opponents within %2% second(s) to recharge the mechanism
425DungeonChallengeData_subTarget_152Defeat opponents to recharge the mechanism
426DungeonChallengeData_Progress_152Energy Level: #1#/%1%
427DungeonChallengeData_subProgress_152Time Remaining: #2# second(s)
428DungeonChallengeData_Target_153Defeat %1% opponents
429DungeonChallengeData_subTarget_153Don't be frozen more than %2% time(s)
430DungeonChallengeData_Progress_153Energy Level: #1#/%1%
431DungeonChallengeData_subProgress_153Don't be frozen more than #2#/%2% time(s)
432DungeonChallengeData_Target_154Defeat the Abyss Mage within %1% second(s)
433DungeonChallengeData_subTarget_154Defeat the Abyss Mage!
434DungeonChallengeData_Progress_154Time Remaining: #1# second(s)
435DungeonChallengeData_subProgress_154
436DungeonChallengeData_Target_155Reach the objective within %1% second(s)
437DungeonChallengeData_subTarget_155If you fail, you can challenge again.
438DungeonChallengeData_Progress_155Time Remaining: #1# second(s)
439DungeonChallengeData_subProgress_155
440DungeonChallengeData_Target_156Defeat %1% Hydro Slimes within %2% second(s)
441DungeonChallengeData_subTarget_156Attacking with Cryo is recommended
442DungeonChallengeData_Progress_156Hydro Slimes Defeated: #1#/%1%
443DungeonChallengeData_subProgress_156Time Remaining: #2# second(s)
444OptionData_Content_1Open the door
445OptionData_Content_2Unlock the wind currents
446OptionData_Content_3Respawn monsters
447OptionData_Content_4Close the door
448OptionData_Content_5Open the left door
449OptionData_Content_6Open the right door
450OptionData_Content_7Start
451OptionData_Content_100Low Lv. Hydro-Cryo
452OptionData_Content_101Mid Lv. Hydro-Cryo
453OptionData_Content_102High Lv. Hydro-Cryo
454OptionData_Content_103Commence Final Trial
455OptionData_Content_104Commence Trial
456OptionData_Content_105Commence Heroic Trial
457OptionData_Content_110Electro-Hydro Hazard
458OptionData_Content_120Shieldwall Mitachurl with Hydro Monsters
459OptionData_Content_121Blazing Axe Mitachurl with Dendro Monsters
460OptionData_Content_1303 Hilichurl Fighters and 1 Shooter
461OptionData_Content_1313 Pyro Slime with 1 Larger Sibling
462OptionData_Content_1323 Hydro Slime with 1 Larger Sibling
463OptionData_Content_1333 Anemo Slime with 1 Larger Sibling
464OptionData_Content_1343 Electro Slime with 1 Larger Sibling
465OptionData_Content_135Anemo Samachurl with Friends
466OptionData_Content_136Hydro Samachurl with Friends
467OptionData_Content_137Dendro Samachurl with Friends
468OptionData_Content_138Anemo Samachurl with Friends
469OptionData_Content_139Ruin Guard with Friends
470OptionData_Content_140Ruin Guard with Friends
471OptionData_Content_141In the Eye of the Storm
472OptionData_Content_142Cryo Abyss Mage with Friends
473OptionData_Content_143Hydro Abyss Mage with Friends
474OptionData_Content_144Pyro Abyss Mage with Friends
475OptionData_Content_145Mitachurl Duet
476OptionData_Content_146Pyro Abyss Mage with Axe Blazing
477OptionData_Content_147Hydro Abyss Mage behind Shieldwall
478OptionData_Content_148Large Geo Slime with Friends
479OptionData_Content_149Large Hydro Slime with Friends
480OptionData_Content_150Large Cryo Slime with Friends
481OptionData_Content_151Lv. 1
482OptionData_Content_152Lv. 5
483OptionData_Content_153Lv. 10
484OptionData_Content_154Lv. 15
485OptionData_Content_155Lv. 20
486OptionData_Content_1563 Hilichurl Fighters
487OptionData_Content_1572 Hilichurl Guards and 2 Shooters
488OptionData_Content_1583 Hilichurl Fighters with Their Anemo Samachurl
489OptionData_Content_159Blazing Axe Mitachurl with 3 Hilichurl Fighters
490OptionData_Content_160Shieldwall Mitachurl with 3 Hilichurl Fighters
491OptionData_Content_161Dendro Samachurl with Pyro Slimes
492OptionData_Content_162Ruin Guard with Timid Friends
493OptionData_Content_163Pyro Abyss Mage and Slimes
494OptionData_Content_164Cryo Hilichurl Shooters and Slimes
495OptionData_Content_165Cryo Abyss Mage and Slimes
496OptionData_Content_1001Dungeon Entrance Test
497OptionData_Content_8Activate the right rune
498OptionData_Content_9Activate the left rune
499OptionData_Content_10Commence the First Trial
500OptionData_Content_11Next Trial
501OptionData_Content_12Final Trial
502OptionData_Content_13Trial Where No One's Allowed to Fall
503OptionData_Content_14Teleport Waypoint
504OptionData_Content_20Pyro
505OptionData_Content_21Hydro-Cryo
506OptionData_Content_22Electro-Anemo
507OptionData_Content_23Collect Elemental Dust
508OptionData_Content_24Activate
509OptionData_Content_25Into the fray
510OptionData_Content_30...
511OptionData_Content_166Lv. 7
512OptionData_Content_167Lv. 16
513OptionData_Content_168Open Wolvendom Dungeon
514OptionData_Content_169Mine
515OptionData_Content_170Observe Strange Light
516DungeonReminderData_Speaker_1Paimon
517DungeonReminderData_Content_1Can you hear someone crying?
518DungeonReminderData_Speaker_2Player
519DungeonReminderData_Content_2Ugh! Don't scare me!
520DungeonReminderData_Speaker_1001001Paimon
521DungeonReminderData_Content_1001001This huge door seems heavy... Can it even be opened?
522DungeonReminderData_Speaker_1001002Amber
523DungeonReminderData_Content_1001002Well, we can unlock the gate with that console.
524DungeonReminderData_Speaker_1001003Paimon
525DungeonReminderData_Content_1001003Wha- How does that work?
526DungeonReminderData_Speaker_1001004Amber
527DungeonReminderData_Content_1001004According to Lisa, the people that once lived here have some incomprehensible technology.
528DungeonReminderData_Speaker_1001005Amber
529DungeonReminderData_Content_1001005I've got no clue how it works, but if you're interested you can go to the<color=#00E1FFFF>Adventurer's Association</color> later and ask around.
530DungeonReminderData_Speaker_1002001Paimon
531DungeonReminderData_Content_1002001I can see... deep into the temple!
532DungeonReminderData_Speaker_1003001Amber
533DungeonReminderData_Content_1003001For a well trained scout, just <color=#00E1FFFF>one shot</color> can take down an enemy!
534DungeonReminderData_Speaker_1004001Amber
535DungeonReminderData_Content_1004001Finally they're rid of, good job!
536DungeonReminderData_Speaker_1005001Amber
537DungeonReminderData_Content_1005001Oh, look. There's a <color=#00E1FFFF>pile of leaves</color> over there! I know just how to use them!
538DungeonReminderData_Speaker_1005002Paimon
539DungeonReminderData_Content_1005002Being able to light a fire whenever and wherever sure is handy.
540DungeonReminderData_Speaker_1005003Amber
541DungeonReminderData_Content_1005003Hey! Don't go making out that I'm a box of matches!
542DungeonReminderData_Speaker_1006001Amber
543DungeonReminderData_Content_1006001The win is always Amber's! Let's go claim our reward from the treasure chest!
544DungeonReminderData_Speaker_1006002Amber
545DungeonReminderData_Content_1006002And then we can use that Teleportation Stone to head home!
546DungeonReminderData_Speaker_1007001Paimon
547DungeonReminderData_Content_1007001It's so damp here!
548DungeonReminderData_Speaker_1007002Kaeya
549DungeonReminderData_Content_1007002<color=#00E1FFFF>Wet</color> monsters? Great, let me <color=#00E1FFFF>freeze</color> them forever!
550DungeonReminderData_Speaker_1008001Kaeya
551DungeonReminderData_Content_1008001There's a suspicious-looking person over there, let's go ask!
552DungeonReminderData_Speaker_1009001Paimon
553DungeonReminderData_Content_1009001*Sigh* Well, we're finally here.
554DungeonReminderData_Speaker_1009002Kaeya
555DungeonReminderData_Content_1009002There's no road left to take. Let's use the <color=#00E1FFFF>wind currents</color> to go up.
556DungeonReminderData_Speaker_1009003Kaeya
557DungeonReminderData_Content_1009003
558DungeonReminderData_Speaker_1010001Paimon
559DungeonReminderData_Content_1010001Water! Can we use this to put out fire?
560DungeonReminderData_Speaker_1010002Kaeya
561DungeonReminderData_Content_1010002Good idea, that's some keen observation.
562DungeonReminderData_Speaker_1010003Kaeya
563DungeonReminderData_Content_1010003Would be better to let Jean give you a title and become a knight.
564DungeonReminderData_Speaker_1010004Kaeya
565DungeonReminderData_Content_1010004Traveler... You wouldn't happen to have a Vision, would you?
566DungeonReminderData_Speaker_1010005Kaeya
567DungeonReminderData_Content_1010005Then how exactly is it that you're able to use elemental energy?
568DungeonReminderData_Speaker_1010006Paimon
569DungeonReminderData_Content_1010006It's a very strange.
570DungeonReminderData_Speaker_1010007Kaeya
571DungeonReminderData_Content_1010007Speaking of which, did you know?
572DungeonReminderData_Speaker_1010008Kaeya
573DungeonReminderData_Content_1010008Stormterror was once one of the Four Winds.
574DungeonReminderData_Speaker_1010009Kaeya
575DungeonReminderData_Content_1010009I'm not aware of the exact details. If you're interested you can ask the Acting Grandmaster about it.
576DungeonReminderData_Speaker_1010010Amber
577DungeonReminderData_Content_1010010This is the danger you put you put yourself in sleeping next to fireplaces.
578DungeonReminderData_Speaker_1011001Mysterious Voice
579DungeonReminderData_Content_1011001What are you lot doing! Stupid idiots!
580DungeonReminderData_Speaker_1011002Kaeya
581DungeonReminderData_Content_1011002You again! Just who are you? Get outta here!
582DungeonReminderData_Speaker_1002002Paimon
583DungeonReminderData_Content_1002002But it seems there is no road left to take...
584DungeonReminderData_Speaker_1002003Amber
585DungeonReminderData_Content_1002003It's easy, just burn off these vines and you're done!
586DungeonReminderData_Speaker_1002004Amber
587DungeonReminderData_Content_1002004It's decided!
588DungeonReminderData_Speaker_1002005Amber
589DungeonReminderData_Content_1002005Knights of Favonius tactics, the use of fire, have you learnt how to use them yet?
590DungeonReminderData_Speaker_1002006Paimon
591DungeonReminderData_Content_1002006Have you got it down?
592DungeonReminderData_Speaker_1002007Amber
593DungeonReminderData_Content_1002007You clearly have a bit of flair if you can keep up with me.
594DungeonReminderData_Speaker_1002008Amber
595DungeonReminderData_Content_1002008If you have any more trouble, you can always come find me!
596DungeonReminderData_Speaker_1031001Amber
597DungeonReminderData_Content_1031001It's so tall... Seems like there's something up there.
598DungeonReminderData_Speaker_1031002Paimon
599DungeonReminderData_Content_1031002But how do we get across?
600DungeonReminderData_Speaker_1031003Paimon
601DungeonReminderData_Speaker_1031004Paimon
602DungeonReminderData_Content_1031004If we hit it with some powerful Pyro attack, we might trigger it!
603DungeonReminderData_Speaker_1031005Amber
604DungeonReminderData_Content_1031005Looking at this color... Yes, it's a <color=#00E1FFFF>fire monument</color>, which means I can give it a go!
605DungeonReminderData_Speaker_1031006Paimon
606DungeonReminderData_Content_1031006
607DungeonReminderData_Speaker_1032001Paimon
608DungeonReminderData_Content_1032001Dragon's breath! Is that where the power is coming from?
609DungeonReminderData_Speaker_1032002Amber
610DungeonReminderData_Content_1032002Great, let's smash it!
611DungeonReminderData_Speaker_1032003Paimon
612DungeonReminderData_Content_1032003Oh~ Well we can't fall behind either, {主角名}!
613DungeonReminderData_Speaker_1032004Lisa
614DungeonReminderData_Content_1032004Once I deal to it, I can head back to the library, right?
615DungeonReminderData_Speaker_1013001Paimon
616DungeonReminderData_Content_1013001With this many monsters defending the treasure chest, it could get a little tricky this time round
617DungeonReminderData_Speaker_1013002Lisa
618DungeonReminderData_Content_1013002Don't worry, I'm better at dealing with monsters all bunched up together!
619DungeonReminderData_Speaker_1013003Lisa
620DungeonReminderData_Content_1013003Just let me teach you how to use lightning
621DungeonReminderData_Speaker_1014001Lisa
622DungeonReminderData_Content_1014001One touch of my lightning skills can cause fire monsters to burn up
623DungeonReminderData_Speaker_1015001Lisa
624DungeonReminderData_Content_1015001Not only that, but lightning can also slow wet enemies
625DungeonReminderData_Speaker_1016001Lisa
626DungeonReminderData_Content_1016001If you know how to use lightning, you'll be much stronger
627DungeonReminderData_Speaker_1017001Paimon
628DungeonReminderData_Content_1017001Uh-oh, they're going to rush us
629DungeonReminderData_Speaker_1017002Lisa
630DungeonReminderData_Content_1017002Look closely at your surroundings, and bring them into the water
631DungeonReminderData_Speaker_1017003Lisa
632DungeonReminderData_Content_1017003Release a lightning skill against monsters in the water, and they'll be paralyzed
633DungeonReminderData_Speaker_1018001Lisa
634DungeonReminderData_Content_1018001Nicely done! You're a natural. Let's go grab that treasure chest!
635DungeonReminderData_Speaker_1018002Lisa
636DungeonReminderData_Content_1018002If we're all done here, we can use the Teleportation Stone over there to go home!
637DungeonReminderData_Speaker_1019001Paimon
638DungeonReminderData_Content_1019001Darn it! We've startled more monsters, they're headed our way
639DungeonReminderData_Speaker_1019002Paimon
640DungeonReminderData_Content_1019002Take note of their formation, look for a weak spot!
641DungeonReminderData_Speaker_1021001Paimon
642DungeonReminderData_Content_1021001Those soldiers must have gone into the ruins.
643DungeonReminderData_Speaker_1021002Barbara
644DungeonReminderData_Content_1021002Let's head inside and see!
645DungeonReminderData_Speaker_1022001Barbara
646DungeonReminderData_Content_1022001Oh no! The soldier lying just ahead seems to be injured. Quick, let's go check on him!
647DungeonReminderData_Speaker_1023001Paimon
648DungeonReminderData_Content_1023001There's next to no trace of any Hilichurl having lived here. Seems they haven't been here long.
649DungeonReminderData_Speaker_1023002Barbara
650DungeonReminderData_Content_1023002Or perhaps it's because of Stormterror. The Hilichurl tribes are getting bolder
651DungeonReminderData_Speaker_1024001Barbara
652DungeonReminderData_Content_1024001Oh, yes! I found another survivor!
653DungeonReminderData_Speaker_1025001Paimon
654DungeonReminderData_Content_1025001Don't force yourself. If you're too tired we can rest a while just up ahead
655DungeonReminderData_Speaker_1026001Paimon
656DungeonReminderData_Content_1026001Seems there's some sort of noise coming from deeper inside... Is it... chanting?
657DungeonReminderData_Speaker_1027001Barbara
658DungeonReminderData_Content_1027001The sound is getting louder, they're definitely inside!
659DungeonReminderData_Speaker_1028001Barbara
660DungeonReminderData_Content_1028001Even here the Hilichurl have taken hostages!
661DungeonReminderData_Speaker_1028002Paimon
662DungeonReminderData_Content_1028002Quiet, don't let them hear you. Seems we still have a chance to take them by surprise...
663DungeonReminderData_Speaker_1029001Barbara
664DungeonReminderData_Content_1029001This dungeon is absolutely huge! I wonder who built it...
665DungeonReminderData_Speaker_1029002Paimon
666DungeonReminderData_Content_1029002The last remaining memory of a long forgotten civilization. Perhaps one of the archaeologists will know more about it.
667DungeonReminderData_Speaker_1030001Paimon
668DungeonReminderData_Content_1030001And just like that, a <color=#00E1FFFF>wind column</color>. Perhaps we can use it to fly across!
669DungeonReminderData_Speaker_1033001Paimon
670DungeonReminderData_Content_1033001Where are you off to? Don't go running away, we're not done yet!
671DungeonReminderData_Speaker_1033002Paimon
672DungeonReminderData_Content_1033002This area has been sealed off by some mysterious power. We're not going to be able to force our way through
673DungeonReminderData_Speaker_1033003Paimon
674DungeonReminderData_Content_1033003Are you trying to get yourself locked up?
675DungeonReminderData_Speaker_1034001Paimon
676DungeonReminderData_Content_1034001Oh! Paimon felt it! The Anemo Slimes left by Stormterror are definitely there!
677DungeonReminderData_Speaker_1035001Paimon
678DungeonReminderData_Content_1035001That was too close!
679DungeonReminderData_Speaker_1035002Kaeya
680DungeonReminderData_Content_1035002True, I can deal with flames, but I still have nothing on <color=#00E1FFFF>people with Hydro abilities</color>
681DungeonReminderData_Speaker_1036001Paimon
682DungeonReminderData_Content_1036001Is that the thing the Stormterror uses to gain its power?
683DungeonReminderData_Speaker_1036002Kaeya
684DungeonReminderData_Content_1036002Possibly. Let's get to it.
685DungeonReminderData_Speaker_1037001Lisa
686DungeonReminderData_Content_1037001Chain damage can be set off between Electro-Charged opponents.
687DungeonReminderData_Speaker_1037002Lisa
688DungeonReminderData_Content_1037002The electrical discharge caused by friction is only a little less shocking than love at first sight.
689DungeonReminderData_Speaker_1037003Lisa
690DungeonReminderData_Content_1037003And my Ultimate is at its finest in these kinds of environments.
691DungeonReminderData_Speaker_1038002Kaeya
692DungeonReminderData_Content_1038002I'm not too sure, but I think if I <color=#00E1FFFF>move carefully</color>, I should be able to do it!
693DungeonReminderData_Speaker_1039001Mysterious Voice
694DungeonReminderData_Content_1039001Aldon Abramig Od Quasaba
695DungeonReminderData_Speaker_1039002Mysterious Voice
696DungeonReminderData_Content_1039002Ika yayaUpa sada kundala
697DungeonReminderData_Speaker_1039003Paimon
698DungeonReminderData_Content_1039003That's that sound?
699DungeonReminderData_Speaker_1039004Paimon
700DungeonReminderData_Content_1039004The wind doesn't reach this far, but it seems there is a wind current over to the right!
701DungeonReminderData_Speaker_1039005Kaeya
702DungeonReminderData_Content_1039005If I'm not mistaken, the end of the temple should be there.
703DungeonReminderData_Speaker_1039006Paimon
704DungeonReminderData_Content_1039006Wait... why?
705DungeonReminderData_Speaker_1039007Kaeya
706DungeonReminderData_Content_1039007Experience.
707DungeonReminderData_Speaker_1039008Kaeya
708DungeonReminderData_Content_1039008...The kind of experience you get after years of looking after others.
709DungeonReminderData_Speaker_1039009Kaeya
710DungeonReminderData_Content_1039009It's the sound of Hilichurl footsteps. Get ready for a fight.
711DungeonReminderData_Speaker_1039010Paimon
712DungeonReminderData_Content_1039010It's the sound of Hilichurl footsteps. Get ready for a fight.
713DungeonReminderData_Speaker_1039011Kaeya
714DungeonReminderData_Content_1039011I can hear Hilichurl footsteps. Leave the fighting to me, you focus on protecting yourselves.
715DungeonReminderData_Speaker_1039012Paimon
716DungeonReminderData_Content_1039012It seems he didn't hear... How strange, {主角名}...
717DungeonReminderData_Speaker_1041001Lisa
718DungeonReminderData_Content_1041001I knew it. There are strong elemental reactions at the end of this temple.
719DungeonReminderData_Speaker_1041002Lisa
720DungeonReminderData_Content_1041002Paimon, are you able to float across?
721DungeonReminderData_Speaker_1041003Paimon
722DungeonReminderData_Content_1041003I can't do much even if I get there.
723DungeonReminderData_Speaker_1041004Lisa
724DungeonReminderData_Content_1041004Good point. We'd better start looking for a way to get to it then.
725DungeonReminderData_Speaker_1041005Lisa
726DungeonReminderData_Content_1041005I need to give it a good go too.
727DungeonReminderData_Speaker_1041011Lisa
728DungeonReminderData_Content_1041011Let's head up on this wind.
729DungeonReminderData_Speaker_1041021Paimon
730DungeonReminderData_Content_1041021It's a wind current! Seems the road heads that way too. Let's go!
731DungeonReminderData_Speaker_1041022Lisa
732DungeonReminderData_Content_1041022Oh, you want to know about this gem?
733DungeonReminderData_Speaker_1041023Lisa
734DungeonReminderData_Content_1041023You're kidding... You're seriously asking? This is a Vision.
735DungeonReminderData_Speaker_1041024Lisa
736DungeonReminderData_Content_1041024It's used by the chosen to draw out elemental power.
737DungeonReminderData_Speaker_1041025Lisa
738DungeonReminderData_Content_1041025In terms of mysticism, I suppose you could call it a magical device of sorts.
739DungeonReminderData_Speaker_1041026Lisa
740DungeonReminderData_Content_1041026What... You've never ever seen a Vision. Where are you even from...
741DungeonReminderData_Speaker_1041027Lisa
742DungeonReminderData_Content_1041027Is it a Hilichurl with some level of reasonable intelligence?
743DungeonReminderData_Speaker_1041028Lisa
744DungeonReminderData_Content_1041028No, I doubt it. After all, Hilichurl aren't exactly known for their smarts.
745DungeonReminderData_Speaker_1041029Lisa
746DungeonReminderData_Content_1041029And you, you'd more or less qualify to be a magister's apprentice.
747DungeonReminderData_Speaker_1041031Paimon
748DungeonReminderData_Content_1041031Hey, a treasure chest, where did that come from...
749DungeonReminderData_Speaker_1041041Lisa
750DungeonReminderData_Content_1041041Leave it to me.
751DungeonReminderData_Speaker_1041042Lisa
752DungeonReminderData_Content_1041042When it comes to Wet enemies, I've got them covered.
753DungeonReminderData_Speaker_1041051Lisa
754DungeonReminderData_Content_1041051Going on that feeling, I say we overload them and take 'em down one by one.
755DungeonReminderData_Speaker_1041061Paimon
756DungeonReminderData_Content_1041061Oh crap, they're coming for us.
757DungeonReminderData_Speaker_1041071Lisa
758DungeonReminderData_Content_1041071With wet enemies, just one zap of lightning has them entirely paralyzed.
759DungeonReminderData_Speaker_1041072Lisa
760DungeonReminderData_Content_1041072It's a wind current. Let's head up from here.
761DungeonReminderData_Speaker_1041073Lisa
762DungeonReminderData_Content_1041073Of course, if we get wet then we're in the exact same danger.
763DungeonReminderData_Speaker_1041081Paimon
764DungeonReminderData_Content_1041081So many monsters! This'll be tough to handle.
765DungeonReminderData_Speaker_1041091Paimon
766DungeonReminderData_Content_1041091Water! We can use it to set off chain damage between enemies.
767DungeonReminderData_Speaker_1041092Paimon
768DungeonReminderData_Content_1041092Electrifying wet enemies will help to do lots more damage.
769DungeonReminderData_Speaker_1041093Lisa
770DungeonReminderData_Speaker_1041094Lisa
771DungeonReminderData_Content_1041094Let me try to activate it with the power of lightning. Watch out.
772DungeonReminderData_Speaker_1041101Paimon
773DungeonReminderData_Content_1041101My element is at its best in these environments.
774DungeonReminderData_Speaker_1041102Paimon
775DungeonReminderData_Content_1041102In water, lightning is best for taking out large groups of enemies!
776DungeonReminderData_Speaker_1041111Paimon
777DungeonReminderData_Content_1041111Just ahead is a Storm Crystal.
778DungeonReminderData_Speaker_1041112Lisa
779DungeonReminderData_Content_1041112Break it and we can head home and relax.
780DungeonReminderData_Speaker_1041113Lisa
781DungeonReminderData_Content_1041113The thought of kicking back and relax has me all fired up!
782DungeonReminderData_Speaker_1041114Lisa
783DungeonReminderData_Content_1041114Once we arrive at that temple we'll be done, right?
784DungeonReminderData_Speaker_1042001Lisa
785DungeonReminderData_Content_1042001Wow, it really is spectacular, but I don't think we'll get through easy on these wind currents
786DungeonReminderData_Speaker_1042002Paimon
787DungeonReminderData_Content_1042002Hey hey hey! We can't go that way yet!
788DungeonReminderData_Speaker_1042003Paimon
789DungeonReminderData_Content_1042003Hey wait! Not that way!
790DungeonReminderData_Speaker_1042011Lisa
791DungeonReminderData_Content_1042011You're passed the first one! Keep going!
792DungeonReminderData_Speaker_1042021Lisa
793DungeonReminderData_Content_1042021We need to find a place to rest. Looks like we won't be able to finish this in one go.
794DungeonReminderData_Speaker_1042031Lisa
795DungeonReminderData_Content_1042031The end is just ahead. Watch out! There's a Hilichurl lining you up!
796DungeonReminderData_Speaker_1042041Lisa
797DungeonReminderData_Content_1042041Argh, this is really hard
798DungeonReminderData_Speaker_1042051Lisa
799DungeonReminderData_Content_1042051There's a wind current we can ride!
800DungeonReminderData_Speaker_1042052Lisa
801DungeonReminderData_Content_1042052There's a door off to the side, not sure what's behind it
802DungeonReminderData_Speaker_1042061Lisa
803DungeonReminderData_Content_1042061There's a wind current we can ride!
804DungeonReminderData_Speaker_1042062Lisa
805DungeonReminderData_Content_1042062Oh, looks like that opened that side door
806DungeonReminderData_Speaker_1042071Lisa
807DungeonReminderData_Content_1042071Looks like we can fly across
808DungeonReminderData_Speaker_1042081Lisa
809DungeonReminderData_Content_1042081Argh! A Slime just dropped in out of nowhere!
810DungeonReminderData_Speaker_1042091Lisa
811DungeonReminderData_Content_1042091I think I just heard a door open.
812DungeonReminderData_Speaker_1042092Lisa
813DungeonReminderData_Content_1042092So it turns out we can get there quickly from here
814DungeonReminderData_Speaker_1042093Lisa
815DungeonReminderData_Content_1042093There's a switch over here, let's see what it does
816DungeonReminderData_Speaker_1042094Lisa
817DungeonReminderData_Content_1042094Wow, look! Lots of Water Amber appeared down below!
818DungeonReminderData_Speaker_1042095Lisa
819DungeonReminderData_Content_1042095Well that's finally resolved. Let's head to our last objective!
820DungeonReminderData_Speaker_1042096Lisa
821DungeonReminderData_Content_1042096Watch out!
822DungeonReminderData_Speaker_1042097Lisa
823DungeonReminderData_Content_1042097What!? There's two of them! Be careful!
824DungeonReminderData_Speaker_1042098Lisa
825DungeonReminderData_Content_1042098The movement platform is over there! (Lacking a movement platform and cutscene performance)
826DungeonReminderData_Speaker_10060101Paimon
827DungeonReminderData_Content_10060101That guy over there seems familiar, I feel like I've seen him before. Let's head over and ask him!
828DungeonReminderData_Speaker_10060201Jean
829DungeonReminderData_Content_10060201Hmmm... The <color=#00E1FFFF>doors on both sides</color> are open, but how do we get in?
830DungeonReminderData_Speaker_10060202Amber
831DungeonReminderData_Content_10060202It's no problem for me
832DungeonReminderData_Speaker_10060301
833DungeonReminderData_Content_10060301Wise adventurer, congratulations on beating the thorn maze
834DungeonReminderData_Speaker_10060401
835DungeonReminderData_Content_10060401Everything you see before you is the key to<color=#00E1FFFF>starting your trial</color>. Once you are ready you can begin your journey
836DungeonReminderData_Speaker_10060501
837DungeonReminderData_Content_10060501Congratulations on completing the first round of trials. Take a rest, and when you are ready, you can <color=#00E1FFFF>start the second round</color>.
838DungeonReminderData_Speaker_10060601
839DungeonReminderData_Content_10060601Trying to <color=#00E1FFFF>kill Water monsters</color> is pointless. Here, because of the Ice Slimes, Water monsters will keep <color=#00E1FFFF>spawning</color>.
840DungeonReminderData_Speaker_10060602Amber
841DungeonReminderData_Content_10060602These Water monsters are so annoying! It's because of them that we keep getting frozen
842DungeonReminderData_Speaker_10060603Jean
843DungeonReminderData_Content_10060603Don't fret, let me think of something. Perhaps we can <color=#00E1FFFF>blow the Water monsters into the thorns to slow their advance</color>
844DungeonReminderData_Speaker_10060701
845DungeonReminderData_Content_10060701Nice work! Well done on passing the second round of trials. Are you ready to take on the <color=#00E1FFFF>Final Trial</color>?
846DungeonReminderData_Speaker_10060801
847DungeonReminderData_Content_10060801Wow! You've left such an impression on me! Go. Go and claim your reward for completing the final trial!
848DungeonReminderData_Speaker_10060901
849DungeonReminderData_Content_10060901Wow! You've conquered the hidden trial! I can't believe it! You are truly deserving of this treasure! Go and claim it!
850DungeonReminderData_Speaker_10060902
851DungeonReminderData_Content_10060902Fearless warrior! Should you wish to grow stronger, don't hesitate to come back and take on the challenge again!
852DungeonReminderData_Speaker_10050101Paimon
853DungeonReminderData_Content_10050101Who's that over there? Let's go see what he's up to!
854DungeonReminderData_Speaker_10050201
855DungeonReminderData_Content_10050201Welcome! Brave adventurer! Let's see what rewards you can reap today!
856DungeonReminderData_Speaker_10050301
857DungeonReminderData_Content_10050301The paths of the First Trial are open to you. Take your pick! <color=#00E1FFFF>Show your courage and take your chosen path</color> to move forward.
858DungeonReminderData_Speaker_10050401
859DungeonReminderData_Content_10050401Ah! You've chosen the <color=#00E1FFFF>Fire Trial</color>! Go forth, your trial awaits you!
860DungeonReminderData_Speaker_10050501
861DungeonReminderData_Content_10050501Ah! You've chosen the <color=#00E1FFFF>Ice Trial</color>! Go forth, your trial awaits you!
862DungeonReminderData_Speaker_10050601
863DungeonReminderData_Content_10050601Ah! You've chosen the <color=#00E1FFFF>Lightning Trial</color>! Go forth, your trial awaits you!
864DungeonReminderData_Speaker_10050701
865DungeonReminderData_Content_10050701That wasn't easy! The paths of the Second Trial are open to you. Which will you pick? <color=#00E1FFFF>Move forth down your chosen path</color> to proceed.
866DungeonReminderData_Speaker_10050801
867DungeonReminderData_Content_10050801Ah! You've chosen <color=#00E1FFFF>Fire Trial — Fury</color>! Go forth and take on the challenge!
868DungeonReminderData_Speaker_10050901
869DungeonReminderData_Content_10050901Ah! You've chosen <color=#00E1FFFF>Fire Trial — Hurdle</color>! Go forth and take on the challenge!
870DungeonReminderData_Speaker_10051001
871DungeonReminderData_Content_10051001Ah! You've chosen <color=#00E1FFFF>Fire Trial — Symbiosis</color>! Go forth and take on the challenge!
872DungeonReminderData_Speaker_10051101
873DungeonReminderData_Content_10051101Ah! You've chosen <color=#00E1FFFF>Ice Trial — Fury</color>! Go forth and take on the challenge!
874DungeonReminderData_Speaker_10051201
875DungeonReminderData_Content_10051201Ah! You've chosen <color=#00E1FFFF>Ice Trial — Hurdle</color>! Go forth and take on the challenge!
876DungeonReminderData_Speaker_10051301
877DungeonReminderData_Content_10051301Ah! You've chosen <color=#00E1FFFF>Ice Trial — Symbiosis</color>! Go forth and take on the challenge!
878DungeonReminderData_Speaker_10051401
879DungeonReminderData_Content_10051401Ah! You've chosen <color=#00E1FFFF>Lightning Trial — Fury</color>! Go forth and take on the challenge!
880DungeonReminderData_Speaker_10051501
881DungeonReminderData_Content_10051501Ah! You've chosen <color=#00E1FFFF>Lightning Trial — Hurdle</color>! Go forth and take on the challenge!
882DungeonReminderData_Speaker_10051601
883DungeonReminderData_Content_10051601Ah! You've chosen <color=#00E1FFFF>Lightning Trial — Symbiosis</color>! Go forth and take on the challenge!
884DungeonReminderData_Speaker_10051701
885DungeonReminderData_Content_10051701Convincing performance! These treasure chests are all yours. You're welcome back to the challenge any time!
886DungeonReminderData_Speaker_10051801
887DungeonReminderData_Content_10051801Take a quick break. The next challenge is about to begin!
888DungeonReminderData_Speaker_10051802
889DungeonReminderData_Content_10051802Taking on the Anemo Orbs right now is pointless. Perhaps, try a different approach...
890DungeonReminderData_Speaker_10051803
891DungeonReminderData_Content_10051803Woah! Two more monsters! Definitely need to be careful!
892DungeonReminderData_Speaker_10051804
893DungeonReminderData_Content_10051804The Anemo Orbs' invincibility has worn off. Give them everything you've got! Take 'em out to win!
894DungeonReminderData_Speaker_10051805
895DungeonReminderData_Content_10051805Take on the Hero Trial above, brave adventurer!
896DungeonReminderData_Speaker_10051806
897DungeonReminderData_Content_10051806I feel uneasy... Be careful.
898DungeonReminderData_Speaker_20010001
899DungeonReminderData_Content_20010001There's wind currents connecting the platforms!
900DungeonReminderData_Speaker_20010002
901DungeonReminderData_Content_20010002The wind currents connecting the platforms are getting weaker...
902DungeonReminderData_Speaker_20010003
903DungeonReminderData_Content_20010003The wind currents connecting the platforms have died off
904DungeonReminderData_Speaker_20010004Venti
905DungeonReminderData_Content_20010004Look! There are <color=#00E1FFFF>two shining spots</color> on Dvalin!
906DungeonReminderData_Speaker_20010005Venti
907DungeonReminderData_Content_20010005That's the poisonous blood clots coagulated on the wound...
908DungeonReminderData_Speaker_20010006Venti
909DungeonReminderData_Content_20010006The Abyss Order focused on cursing the wound. That's what corrupts Dvalin's mind.
910DungeonReminderData_Speaker_20010007Venti
911DungeonReminderData_Content_20010007To save Dvalin, we first have to get rid of those <color=#00E1FFFF>blood clots</color>.
912DungeonReminderData_Speaker_20010008Venti
913DungeonReminderData_Content_20010008I can converge and condense Anemo powers in the storm, for you to unleash them.
914DungeonReminderData_Speaker_20010009Venti
915DungeonReminderData_Content_20010009This is a tactic that can only be used under special conditions.
916DungeonReminderData_Speaker_20010010Venti
917DungeonReminderData_Content_20010010Anemo, or Wind, can barely scratch Dvalin the Stormterror...
918DungeonReminderData_Speaker_20010011Venti
919DungeonReminderData_Content_20010011So let's aim at those shining blood clots!
920DungeonReminderData_Speaker_20010012Abyss Order
921DungeonReminderData_Content_20010012Following like nasty rats... how annoying.
922DungeonReminderData_Speaker_20010013Abyss Order
923DungeonReminderData_Content_20010013You can't stop the Abyss.
924DungeonReminderData_Speaker_20010014Abyss Order
925DungeonReminderData_Content_20010014Take them down.
926DungeonReminderData_Speaker_20010015Abyss Order
927DungeonReminderData_Content_20010015The power of Dvalin... is limitless! Hahaha!
928DungeonReminderData_Speaker_20010016Venti
929DungeonReminderData_Content_20010016Those monsters are annoying... Let's not waste any time and keep firing.
930DungeonReminderData_Speaker_20010017Venti
931DungeonReminderData_Content_20010017Good, let's clean out the <color=#00E1FFFF>poisonous blood</color>now!
932DungeonReminderData_Speaker_20010018Venti
933DungeonReminderData_Content_20010018We've gotten rid of them for now! Keep firing!
934DungeonReminderData_Speaker_20010019Venti
935DungeonReminderData_Content_20010019Humph... Don't have enough energy. Dvalin is getting away!
936DungeonReminderData_Speaker_20010020Venti
937DungeonReminderData_Content_20010020Darn! The Abyss Mages have disturbed the elemental flow!
938DungeonReminderData_Speaker_20010021Venti
939DungeonReminderData_Content_20010021Try to <color=#00E1FFFF>evade</color> their attacks while <color=#00E1FFFF>accumulating energy</color>!
940DungeonReminderData_Speaker_20010101Mysterious Voice
941DungeonReminderData_Content_20010101Brave adventurer. Up ahead is a forbidden land, for it is the cursed <color=#00E1FFFF>Fog Maze</color>
942DungeonReminderData_Speaker_20010102Mysterious Voice
943DungeonReminderData_Content_20010102Sacrifice the spirits of <color=#00E1FFFF>100</color> monsters to me, and I shall <color=#00E1FFFF>open the door to the treasure</color> for you.
944DungeonReminderData_Speaker_20010201Mysterious Voice
945DungeonReminderData_Content_20010201The monsters you killed have <color=#00E1FFFF>respawned</color>, and have become <color=#00E1FFFF>even stronger</color>!
946DungeonReminderData_Speaker_20010301Mysterious Voice
947DungeonReminderData_Content_20010301Ah! This area's treasure chests have been unsealed, and are now yours!
948DungeonReminderData_Speaker_20010401Mysterious Voice
949DungeonReminderData_Content_20010401<color=#00E1FFFF>25</color> spirits. Not bad. But you still have a long way to go!
950DungeonReminderData_Speaker_20010402Mysterious Voice
951DungeonReminderData_Content_20010402As a reward, I have placed a little something for you before the treasure door. I'm sure you will like it.
952DungeonReminderData_Speaker_20010501Mysterious Voice
953DungeonReminderData_Content_20010501You've sacrificed <color=#00E1FFFF>50</color> spirits! Do you wish to go on?
954DungeonReminderData_Speaker_20010502Mysterious Voice
955DungeonReminderData_Content_20010502I've left some incentive before the treasure door. I know you won't be disappointed!
956DungeonReminderData_Speaker_20010601Mysterious Voice
957DungeonReminderData_Content_20010601<color=#00E1FFFF>75</color> spirits! Oh, now you've woken the defender of the maze
958DungeonReminderData_Speaker_20010602Mysterious Voice
959DungeonReminderData_Content_20010602<color=#00E1FFFF>Look for the defender in the maze</color>! If you defeat him, you will have enough spirits to open the treasure door!
960DungeonReminderData_Speaker_20010603Mysterious Voice
961DungeonReminderData_Content_20010603Of course, you can also choose to leave. You can collect your reward from in front of the treasure door.
962DungeonReminderData_Speaker_20010701Mysterious Voice
963DungeonReminderData_Content_20010701<color=#00E1FFFF>100</color> spirits! <color=#00E1FFFF>100</color> spirits! I haven't been this satisfied in so long!
964DungeonReminderData_Speaker_20010702Mysterious Voice
965DungeonReminderData_Content_20010702Go. I've already opened the treasure door. These legendary treasures are all yours now!
966DungeonReminderData_Speaker_20010703Mysterious Voice
967DungeonReminderData_Content_20010703You're welcome back again any time!
968DungeonReminderData_Speaker_20010302Mysterious Voice
969DungeonReminderData_Content_20010302Should you come back, the monsters here will be even <color=#00E1FFFF>more difficult</color>!
970DungeonReminderData_Speaker_20011001Paimon
971DungeonReminderData_Content_20011001There are three stone seats here, each corresponding to a different <color=#00E1FFFF>element</color>. They may be hiding some sort of secret!
972DungeonReminderData_Speaker_20011002Paimon
973DungeonReminderData_Content_20011002Woah! Seems you got a reaction! There are still two more <color=#00E1FFFF>elemental monuments</color> that must also have hidden secrets. Wanna give them a go?
974DungeonReminderData_Speaker_20011003Paimon
975DungeonReminderData_Content_20011003Perhaps if all are opened, we might find something! Check out the last <color=#00E1FFFF>elemental monument</color> and see if we can get it open!
976DungeonReminderData_Speaker_20011004Paimon
977DungeonReminderData_Content_20011004There are three <color=#00E1FFFF>Pyro</color> monuments here, they may be hiding something secret!
978DungeonReminderData_Speaker_20011005Paimon
979DungeonReminderData_Content_20011005There are three <color=#00E1FFFF>Electro</color> monuments here, they may be hiding something secret!
980DungeonReminderData_Speaker_20011006Paimon
981DungeonReminderData_Content_20011006Seems like these monuments will deactivate automatically after a while. Perhaps they only work when activated at the same time?
982DungeonReminderData_Speaker_40010101
983DungeonReminderData_Content_40010101Are you ready to take on the challenge? My monsters are already stirring!
984DungeonReminderData_Speaker_40010201
985DungeonReminderData_Content_40010201You barely have time to breathe, but the next wave of monsters is already upon you!
986DungeonReminderData_Speaker_40010301
987DungeonReminderData_Content_40010301You're impressive, but do you have what it takes to take me on?
988DungeonReminderData_Speaker_40010401
989DungeonReminderData_Content_40010401Oh! You are powerful! But we've already got you trapped!
990DungeonReminderData_Speaker_10010101Amber
991DungeonReminderData_Content_10010101Oh no! The horn!
992DungeonReminderData_Speaker_10010102Amber
993DungeonReminderData_Content_10010102The fighting must have got them riled up.
994DungeonReminderData_Speaker_10010103Amber
995DungeonReminderData_Speaker_10010201Amber
996DungeonReminderData_Content_10010201Are those...<color=#00E1FFFF>explosive barrels</color> over there?
997DungeonReminderData_Speaker_10010202Amber
998DungeonReminderData_Content_10010202Well...one shot should be able to blow them up.
999DungeonReminderData_Speaker_10010301Paimon
1000DungeonReminderData_Content_10010301Seems the road ahead requires us to get on that platform.
1001DungeonReminderData_Speaker_10010302Kaeya
1002DungeonReminderData_Content_10010302Isn't this an...<color=#00E1FFFF>elemental monument</color>?
1003DungeonReminderData_Speaker_10010303Paimon
1004DungeonReminderData_Content_10010303Seems like it contains something...
1005DungeonReminderData_Speaker_10010304Kaeya
1006DungeonReminderData_Content_10010304Yea, seems these old monuments can be activated with the corresponding <color=#00E1FFFF>element</color>
1007DungeonReminderData_Speaker_10010305Kaeya
1008DungeonReminderData_Content_10010305Judging by the color, this should be an <color=#00E1FFFF>Ice monument</color>. Let me take care of it.
1009DungeonReminderData_Speaker_10010306Paimon
1010DungeonReminderData_Content_10010306
1011DungeonReminderData_Speaker_20020101Venti
1012DungeonReminderData_Content_20020101With the help of the best bard in the world, we are now on par with Dvalin.
1013DungeonReminderData_Speaker_20020102Venti
1014DungeonReminderData_Content_20020102But first, let me be clear...
1015DungeonReminderData_Speaker_20020103Venti
1016DungeonReminderData_Content_20020103Even after hundreds of years unattended, the teeth and claws of Dvalin are still dangerous.
1017DungeonReminderData_Speaker_20020201Venti
1018DungeonReminderData_Content_20020201A-ha, this is Dvalin's ace in the hole: Caelestinum Finale Termini!
1019DungeonReminderData_Speaker_20020202Venti
1020DungeonReminderData_Content_20020202Winds shall heed my call. Ride my wind currents between ruin platforms, and dodge Dvalin's attacks.
1021DungeonReminderData_Speaker_20020203Paimon
1022DungeonReminderData_Content_20020203... This dragon has a strange taste in naming.
1023DungeonReminderData_Speaker_20020204Venti
1024DungeonReminderData_Content_20020204I named it for him just now.
1025DungeonReminderData_Speaker_20020205Paimon
1026DungeonReminderData_Content_20020205 ...
1027DungeonReminderData_Speaker_20020301Venti
1028DungeonReminderData_Content_20020301Now is the time! Target the tainted blood clots on the neck!
1029CityData_CityName_3Mondstadt