This commit is contained in:
2023-11-12 00:15:41 +03:00
commit 50e2b26da8
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{
"id": 4304,
"name": "Bardo del Abismo - Llamas abismales",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Pyro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 23021,
"name": "Llama de la salvación",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 1 pt. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 23022,
"name": "Llamada de las ascuas",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 3 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 23023,
"name": "Presagio astral",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y crea un <color=#FFFFFFFF>$[C123021|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color> y crea un <color=#FFFFFFFF>horno de llamas oscuras</color>.",
"description": "Inflige 3 pts. de Daño Pyro y crea un horno de llamas oscuras.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 23024,
"name": "Resurrección ardiente",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>$[C123022|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>resurrección ardiente</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de resurrección ardiente.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 23025,
"name": "Escudo ígneo",
"descriptionraw": "Pasiva: cuando este personaje activa <color=#FFFFFFFF>$[C123022|s1]</color>, obtiene un <color=#FFFFFFFF>$[C123023|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando este personaje activa <color=#FFFFFFFF>resurrección ardiente</color>, obtiene un <color=#FFFFFFFF>escudo ígneo</color>.",
"description": "Pasiva: cuando este personaje activa resurrección ardiente, obtiene un escudo ígneo.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 23026,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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{
"id": 4303,
"name": "Bardo del Abismo - Llamas abismales",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Pyro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 23021,
"name": "Llama de la salvación",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 1 pt. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 23022,
"name": "Llamada de las ascuas",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 3 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 23023,
"name": "Presagio astral",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y crea un <color=#FFFFFFFF>$[C123021|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color> y crea un <color=#FFFFFFFF>horno de llamas oscuras</color>.",
"description": "Inflige 3 pts. de Daño Pyro y crea un horno de llamas oscuras.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 23024,
"name": "Resurrección ardiente",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>$[C123022|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>resurrección ardiente</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de resurrección ardiente.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 23025,
"name": "Escudo ígneo",
"descriptionraw": "Pasiva: cuando este personaje activa <color=#FFFFFFFF>$[C123022|s1]</color>, obtiene un <color=#FFFFFFFF>$[C123023|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando este personaje activa <color=#FFFFFFFF>resurrección ardiente</color>, obtiene un <color=#FFFFFFFF>escudo ígneo</color>.",
"description": "Pasiva: cuando este personaje activa resurrección ardiente, obtiene un escudo ígneo.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 23026,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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{
"id": 3501,
"name": "Samachurl Anemo",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Anemo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 35011,
"name": "Bastonazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 1 pt. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 35012,
"name": "Plegaria del viento",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT] y crea un <color=#FFFFFFFF>$[C135011|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ANEMO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2105}<color=#80FFD7FF>Daño Anemo</color> y crea un <color=#FFFFFFFF>ciclón</color>.",
"description": "Inflige 2 pts. de Daño Anemo y crea un ciclón.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
]
},
{
"id": 35013,
"name": "Choque ciclónico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_ANEMO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2105}<color=#80FFD7FF>Daño Anemo</color>.",
"description": "Inflige 5 pts. de Daño Anemo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

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{
"id": 3302,
"name": "Mitachurl con Hacha de Fuego",
"hp": 8,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Pyro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 33021,
"name": "Du Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33022,
"name": "Upa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 33023,
"name": "Oto Tiga",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 33024,
"name": "Filo ígneo",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>$[C133021|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>filo ígneo</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de filo ígneo.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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{
"id": 3403,
"name": "Mitachurl con Hacha Electro",
"hp": 8,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 34031,
"name": "Du Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34032,
"name": "Upa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 34033,
"name": "Oto Tiga",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 34034,
"name": "Filo del trueno",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C134031|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>filo del trueno</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de filo del trueno.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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{
"id": 3103,
"name": "Mago del Abismo Cryo",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Cryo",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 31031,
"name": "Espina helada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 31032,
"name": "Ofrenda helada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 3 pts. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 31033,
"name": "Rito de los carámbanos",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 5 pts. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 31034,
"name": "Escudo Cryo",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C131031]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>Escudo Cryo</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un Escudo Cryo.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 31035,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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{
"id": 3102,
"name": "Hilichurl Ballestero Cryo",
"hp": 3,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Cryo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 31021,
"name": "Flecha gélida",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 31022,
"name": "Multiflechazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 4 pts. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 31023,
"name": "Escondite",
"descriptionraw": "Pasiva: después de atacar, el personaje cambia automáticamente al siguiente.",
"descriptionreplaced": "Pasiva: después de atacar, el personaje cambia automáticamente al siguiente.",
"description": "Pasiva: después de atacar, el personaje cambia automáticamente al siguiente.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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{
"id": 3703,
"name": "Samachurl Dendro",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 37031,
"name": "Bastonazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 1 pt. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 37032,
"name": "Zarza venenosa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y crea una <color=#FFFFFFFF>$[C137031|s1]</color> en el campo del rival.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color> y crea una <color=#FFFFFFFF>enredadera</color> en el campo del rival.",
"description": "Inflige 1 pt. de Daño Dendro y crea una enredadera en el campo del rival.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 37033,
"name": "Dendroárea",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 5 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

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@@ -0,0 +1,95 @@
{
"id": 3404,
"name": "Mago del Abismo Electro",
"hp": 4,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 34041,
"name": "Rayo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 1 pt. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34042,
"name": "Ofrenda lumínica",
"descriptionraw": "Invoca un <color=#FFFFFFFF>$[C134041|s1]</color>.",
"descriptionreplaced": "Invoca un <color=#FFFFFFFF>electroanillo enredador</color>.",
"description": "Invoca un electroanillo enredador.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 34043,
"name": "Rito del relámpago",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca un <color=#FFFFFFFF>$[C134041|s1]</color>.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> e invoca un <color=#FFFFFFFF>electroanillo enredador</color>.",
"description": "Inflige 4 pts. de Daño Electro e invoca un electroanillo enredador.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 34044,
"name": "Escudo Electro",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene un <color=#FFFFFFFF>$[C134042|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene un <color=#FFFFFFFF>escudo Electro</color>.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene un escudo Electro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 34045,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,72 @@
{
"id": 3402,
"name": "Hilichurl Ballestero Electro",
"hp": 3,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 34021,
"name": "Flechazo eléctrico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 1 pt. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34022,
"name": "Multiflechazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 4 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 34023,
"name": "Escondite",
"descriptionraw": "Pasiva: después de atacar, el personaje cambia automáticamente al siguiente.",
"descriptionreplaced": "Pasiva: después de atacar, el personaje cambia automáticamente al siguiente.",
"description": "Pasiva: después de atacar, el personaje cambia automáticamente al siguiente.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,121 @@
{
"id": 4402,
"name": "Hipóstasis Electro",
"hp": 45,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 24011,
"name": "Proyección de cristal Electro",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 1 pt. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 24012,
"name": "Triporrazo piedra, papel, tijera",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT], y $[K53|s2] por separado: <color=#FFFFFFFF>$[S24015|s1]</color> y <color=#FFFFFFFF>$[S24016|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, y <color=#FFFFFFFF>prepara las habilidades</color> por separado: <color=#FFFFFFFF>triporrazo piedra, papel, tijera</color> y <color=#FFFFFFFF>triporrazo piedra, papel, tijera</color>.",
"description": "Inflige 2 pts. de Daño Electro, y prepara las habilidades por separado: triporrazo piedra, papel, tijera y triporrazo piedra, papel, tijera.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
]
},
{
"id": 24013,
"name": "Retención eléctrica",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca unas <color=#FFFFFFFF>$[C124013|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> e invoca unas <color=#FFFFFFFF>cadenas de tormenta inminente</color>.",
"description": "Inflige 2 pts. de Daño Electro e invoca unas cadenas de tormenta inminente.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 24018,
"name": "Núcleo de cristal Electro",
"descriptionraw": "Pasiva: comienza el duelo con un <color=#FFFFFFFF>$[C124016|s1]</color>.\\n<color=#FFFFFFFF>Al principio de la fase de acciones</color>, si el personaje no cuenta con un $[C124016|s1], activa uno (se puede activar un máximo de 2 veces por duelo).",
"descriptionreplaced": "Pasiva: comienza el duelo con un <color=#FFFFFFFF>núcleo de cristal Electro</color>.\\n<color=#FFFFFFFF>Al principio de la fase de acciones</color>, si el personaje no cuenta con un núcleo de cristal Electro, activa uno (se puede activar un máximo de 2 veces por duelo).",
"description": "Pasiva: comienza el duelo con un núcleo de cristal Electro.\nAl principio de la fase de acciones, si el personaje no cuenta con un núcleo de cristal Electro, activa uno (se puede activar un máximo de 2 veces por duelo).",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 24015,
"name": "Triporrazo piedra, papel, tijera: tijera",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT] y $[K53|s1] <color=#FFFFFFFF>$[S24016]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> y <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Triporrazo piedra, papel, tijera: papel</color>.",
"description": "Inflige 2 pts. de Daño Electro y prepara la habilidad Triporrazo piedra, papel, tijera: papel.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
},
{
"id": 24016,
"name": "Triporrazo piedra, papel, tijera: papel",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 3 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
},
{
"id": 34063,
"name": "Sedimento elemental: Electro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C134061]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Electro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Electro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,121 @@
{
"id": 4401,
"name": "Hipóstasis Electro",
"hp": 30,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 24011,
"name": "Proyección de cristal Electro",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 1 pt. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 24012,
"name": "Triporrazo piedra, papel, tijera",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT], y $[K53|s2] por separado: <color=#FFFFFFFF>$[S24015|s1]</color> y <color=#FFFFFFFF>$[S24016|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, y <color=#FFFFFFFF>prepara las habilidades</color> por separado: <color=#FFFFFFFF>triporrazo piedra, papel, tijera</color> y <color=#FFFFFFFF>triporrazo piedra, papel, tijera</color>.",
"description": "Inflige 2 pts. de Daño Electro, y prepara las habilidades por separado: triporrazo piedra, papel, tijera y triporrazo piedra, papel, tijera.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
]
},
{
"id": 24013,
"name": "Retención eléctrica",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca unas <color=#FFFFFFFF>$[C124013|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> e invoca unas <color=#FFFFFFFF>cadenas de tormenta inminente</color>.",
"description": "Inflige 2 pts. de Daño Electro e invoca unas cadenas de tormenta inminente.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 24017,
"name": "Núcleo de cristal Electro",
"descriptionraw": "Pasiva: comienza el duelo con un <color=#FFFFFFFF>$[C124015|s1]</color>.\\n<color=#FFFFFFFF>Al principio de la fase de acciones</color>, si el personaje no cuenta con un $[C124015|s1], activa uno (se puede activar un máximo de 2 veces por duelo).",
"descriptionreplaced": "Pasiva: comienza el duelo con un <color=#FFFFFFFF>núcleo de cristal Electro</color>.\\n<color=#FFFFFFFF>Al principio de la fase de acciones</color>, si el personaje no cuenta con un núcleo de cristal Electro, activa uno (se puede activar un máximo de 2 veces por duelo).",
"description": "Pasiva: comienza el duelo con un núcleo de cristal Electro.\nAl principio de la fase de acciones, si el personaje no cuenta con un núcleo de cristal Electro, activa uno (se puede activar un máximo de 2 veces por duelo).",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 24015,
"name": "Triporrazo piedra, papel, tijera: tijera",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT] y $[K53|s1] <color=#FFFFFFFF>$[S24016]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> y <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Triporrazo piedra, papel, tijera: papel</color>.",
"description": "Inflige 2 pts. de Daño Electro y prepara la habilidad Triporrazo piedra, papel, tijera: papel.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
},
{
"id": 24016,
"name": "Triporrazo piedra, papel, tijera: papel",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 3 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
},
{
"id": 34063,
"name": "Sedimento elemental: Electro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C134061]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Electro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Electro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,70 @@
{
"id": 3406,
"name": "Slime Electro",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 34061,
"name": "Salto",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 1 pt. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34062,
"name": "Caída pesada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 4 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 34063,
"name": "Sedimento elemental: Electro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C134061]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Electro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Electro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,77 @@
{
"id": 4102,
"name": "Soldado Fatui - Maga de Cicin Cryo",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Cryo",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 21011,
"name": "Estocada gélida",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 21012,
"name": "Invocación neblinosa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca un <color=#FFFFFFFF>$[C121011]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color> e invoca un <color=#FFFFFFFF>Cicin Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo e invoca un Cicin Cryo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 21013,
"name": "Ventisca de flores",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT], este personaje recibe una $[K201|s1] y crea un <color=#FFFFFFFF>$[C121012|s1]</color>.",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>, este personaje recibe una <color=#99FFFFFF>{SPRITE_PRESET#2101}aplicación Cryo</color> y crea un <color=#FFFFFFFF>escudo fluyente de Cicin</color>.",
"description": "Inflige 5 pts. de Daño Cryo, este personaje recibe una aplicación Cryo y crea un escudo fluyente de Cicin.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}

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@@ -0,0 +1,77 @@
{
"id": 4101,
"name": "Soldado Fatui - Maga de Cicin Cryo",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Cryo",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 21011,
"name": "Estocada gélida",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 21012,
"name": "Invocación neblinosa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca un <color=#FFFFFFFF>$[C121011]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color> e invoca un <color=#FFFFFFFF>Cicin Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo e invoca un Cicin Cryo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 21013,
"name": "Ventisca de flores",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT], este personaje recibe una $[K201|s1] y crea un <color=#FFFFFFFF>$[C121012|s1]</color>.",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>, este personaje recibe una <color=#99FFFFFF>{SPRITE_PRESET#2101}aplicación Cryo</color> y crea un <color=#FFFFFFFF>escudo fluyente de Cicin</color>.",
"description": "Inflige 5 pts. de Daño Cryo, este personaje recibe una aplicación Cryo y crea un escudo fluyente de Cicin.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}

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@@ -0,0 +1,87 @@
{
"id": 4302,
"name": "Soldado Fatui - Recaudador Pyro",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Pyro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 23011,
"name": "Puñalada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 23012,
"name": "Acecho",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje entra en el estado de <color=#FFFFFFFF>$[C123011|s1]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color> y este personaje entra en el estado de <color=#FFFFFFFF>sigilo</color>.",
"description": "Inflige 1 pt. de Daño Pyro y este personaje entra en el estado de sigilo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 23013,
"name": "Filos incineradores",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 5 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 23014,
"name": "Maestro del sigilo",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>$[C123011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>sigilo</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de sigilo.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 4301,
"name": "Soldado Fatui - Recaudador Pyro",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Pyro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 23011,
"name": "Puñalada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 23012,
"name": "Acecho",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje entra en el estado de <color=#FFFFFFFF>$[C123011|s1]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color> y este personaje entra en el estado de <color=#FFFFFFFF>sigilo</color>.",
"description": "Inflige 1 pt. de Daño Pyro y este personaje entra en el estado de sigilo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 23013,
"name": "Filos incineradores",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 5 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 23014,
"name": "Maestro del sigilo",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>$[C123011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de <color=#FFFFFFFF>sigilo</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de sigilo.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,97 @@
{
"id": 3502,
"name": "Soldado Fatui - Boxeador Anemo de Vanguardia",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Anemo",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 35021,
"name": "Gancho huracanado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 35022,
"name": "Acumulación de los vientos",
"descriptionraw": "Este personaje obtiene una <color=#FFFFFFFF>$[C135021|s1]</color> y $[K53|s1] <color=#FFFFFFFF>$[S35025]</color>.",
"descriptionreplaced": "Este personaje obtiene una <color=#FFFFFFFF>barrera de viento</color> y <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Puñetazo vengador</color>.",
"description": "Este personaje obtiene una barrera de viento y prepara la habilidad Puñetazo vengador.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
]
},
{
"id": 35023,
"name": "Sacudida huracanada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y tus demás personajes Fatui obtienen $[K310] +1.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2105}<color=#80FFD7FF>Daño Anemo</color> y tus demás personajes Fatui obtienen <color=#FFFFFFFF>{SPRITE_PRESET#1110}Energía</color> +1.",
"description": "Inflige 3 pts. de Daño Anemo y tus demás personajes Fatui obtienen Energía +1.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 35024,
"name": "Barrera de viento",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 35025,
"name": "Puñetazo vengador",
"descriptionraw": "Necesita prepararse durante 1 turno.\\nInflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Necesita prepararse durante 1 turno.\\nInflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Necesita prepararse durante 1 turno.\nInflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
}
]
}

View File

@@ -0,0 +1,97 @@
{
"id": 3104,
"name": "Soldado Fatui - Guardia con Cañón Cryo",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Cryo",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 31041,
"name": "Embestida de corto alcance",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 31042,
"name": "Espray helado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 3 pts. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 31043,
"name": "Cañón gélido",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje obtiene el efecto de <color=#FFFFFFFF>$[C131041|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color> y este personaje obtiene el efecto de <color=#FFFFFFFF>arsenal elemental</color>.",
"description": "Inflige 3 pts. de Daño Cryo y este personaje obtiene el efecto de arsenal elemental.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 31044,
"name": "Reabastecimiento de combate",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 31045,
"name": "Ruptura de arma",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,97 @@
{
"id": 3407,
"name": "Soldado Fatui - Electromartillador de Vanguardia",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Electro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 34071,
"name": "Martillazo raudo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34072,
"name": "Embestida feroz",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 3 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 34073,
"name": "Martillazo electrocargado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje obtiene el efecto de <color=#FFFFFFFF>$[C134071|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> y este personaje obtiene el efecto de <color=#FFFFFFFF>arsenal elemental</color>.",
"description": "Inflige 3 pts. de Daño Electro y este personaje obtiene el efecto de arsenal elemental.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 34074,
"name": "Reabastecimiento de combate",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 34075,
"name": "Ruptura de arma",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 3604,
"name": "Soldado Fatui - Guerrillero Geo",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Geo",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 36041,
"name": "Proyectil pétreo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>.",
"description": "Inflige 1 pt. de Daño Geo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36042,
"name": "Perdigones prismáticos",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>.",
"description": "Inflige 3 pts. de Daño Geo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36043,
"name": "Culatazo Geo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT], este personaje obtiene el efecto de <color=#FFFFFFFF>$[C136041|s1]</color> y crea un <color=#FFFFFFFF>$[C136042|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>, este personaje obtiene el efecto de <color=#FFFFFFFF>arsenal elemental</color> y crea un <color=#FFFFFFFF>escudo de cristal</color>.",
"description": "Inflige 3 pts. de Daño Geo, este personaje obtiene el efecto de arsenal elemental y crea un escudo de cristal.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 36044,
"name": "Reabastecimiento de combate",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,97 @@
{
"id": 3203,
"name": "Soldado Fatui - Guardia con Cañón Hydro",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Hydro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 32031,
"name": "Embestida de colisión",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32032,
"name": "Cañón curativo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT]. 2 de tus personajes en reserva obtienen Vida +1.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>. 2 de tus personajes en reserva obtienen Vida +1.",
"description": "Inflige 2 pts. de Daño Hydro. 2 de tus personajes en reserva obtienen Vida +1.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32033,
"name": "Bonificación elemental: Hydro",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje obtiene el efecto de <color=#FFFFFFFF>$[C132031|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y este personaje obtiene el efecto de <color=#FFFFFFFF>arsenal elemental</color>.",
"description": "Inflige 3 pts. de Daño Hydro y este personaje obtiene el efecto de arsenal elemental.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 32034,
"name": "Reabastecimiento de combate",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene Energía +2.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene Energía +2.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene Energía +2.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 32035,
"name": "Ruptura de arma",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,97 @@
{
"id": 3306,
"name": "Soldado Fatui - Guerrillero con Cañón Pyro",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Pyro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 33061,
"name": "Disparo único",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 1 pt. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33062,
"name": "Ráfaga ardiente",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 3 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 33063,
"name": "Cañón llameante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje obtiene el efecto de <color=#FFFFFFFF>$[C133061|s1]</color>.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color> y este personaje obtiene el efecto de <color=#FFFFFFFF>arsenal elemental</color>.",
"description": "Inflige 3 pts. de Daño Pyro y este personaje obtiene el efecto de arsenal elemental.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 33064,
"name": "Reabastecimiento de combate",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene Energía +2.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 33065,
"name": "Ruptura de arma",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,75 @@
{
"id": 3603,
"name": "Samachurl Geo",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 36031,
"name": "Bastonazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 1 pt. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36032,
"name": "Invocación de la roca",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT] y crea un <color=#FFFFFFFF>$[C136031|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color> y crea un <color=#FFFFFFFF>pedestal de piedra</color>.",
"description": "Inflige 2 pts. de Daño Geo y crea un pedestal de piedra.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36033,
"name": "Golpe sísmico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>.",
"description": "Inflige 5 pts. de Daño Geo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 3605,
"name": "Geohongo Terrestre",
"hp": 7,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 36051,
"name": "Lanzaesporas",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>.",
"description": "Inflige 1 pt. de Daño Geo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36052,
"name": "Respiración vehemente",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>.",
"description": "Inflige 3 pts. de Daño Geo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36053,
"name": "Chorro cargado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color>.",
"description": "Inflige 5 pts. de Daño Geo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 36054,
"name": "Conversión de estado",
"descriptionraw": "Pasiva: al comenzar la batalla, el personaje está en <color=#FFFFFFFF>$[C132051|s1]</color>.\\nTras recibir $[K103], pasa al <color=#FFFFFFFF>$[C137012|s1]</color>.\\nTras recibir $[K104], pasa al <color=#FFFFFFFF>$[C137013|s1]</color>.",
"descriptionreplaced": "Pasiva: al comenzar la batalla, el personaje está en <color=#FFFFFFFF>ventaja sobre terreno</color>.\\nTras recibir {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>, pasa al <color=#FFFFFFFF>estado quemado</color>.\\nTras recibir {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, pasa al <color=#FFFFFFFF>estado revitalizado</color>.",
"description": "Pasiva: al comenzar la batalla, el personaje está en ventaja sobre terreno.\nTras recibir Daño Pyro, pasa al estado quemado.\nTras recibir Daño Electro, pasa al estado revitalizado.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 3205,
"name": "Hydrohongo Terrestre",
"hp": 7,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 32051,
"name": "Lanzaesporas",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32052,
"name": "Respiración vehemente",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 3 pts. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32053,
"name": "Chorro cargado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 5 pts. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 32054,
"name": "Conversión de estado",
"descriptionraw": "Pasiva: al comenzar la batalla, el personaje está en <color=#FFFFFFFF>$[C132051|s1]</color>.\\nTras recibir $[K103], pasa al <color=#FFFFFFFF>$[C137012|s1]</color>.\\nTras recibir $[K104], pasa al <color=#FFFFFFFF>$[C137013|s1]</color>.",
"descriptionreplaced": "Pasiva: al comenzar la batalla, el personaje está en <color=#FFFFFFFF>ventaja sobre terreno</color>.\\nTras recibir {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>, pasa al <color=#FFFFFFFF>estado quemado</color>.\\nTras recibir {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, pasa al <color=#FFFFFFFF>estado revitalizado</color>.",
"description": "Pasiva: al comenzar la batalla, el personaje está en ventaja sobre terreno.\nTras recibir Daño Pyro, pasa al estado quemado.\nTras recibir Daño Electro, pasa al estado revitalizado.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,79 @@
{
"id": 3304,
"name": "Hilichurl Berserker",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Pyro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 33041,
"name": "Porrazo llameante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 1 pt. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33042,
"name": "Golpe y huida",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 2 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 2
}
]
},
{
"id": 33043,
"name": "Ráfaga de golpes llameantes",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 4 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

View File

@@ -0,0 +1,75 @@
{
"id": 3001,
"name": "Hilichurl Guerrero",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Sin tipo elemental",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 30011,
"name": "Golpe",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 1 pt. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 30012,
"name": "Salto y golpe",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
]
},
{
"id": 30013,
"name": "A diestro y siniestro",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 4 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

View File

@@ -0,0 +1,68 @@
{
"id": 3002,
"name": "Hilichurl Ballestero",
"hp": 3,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Sin tipo elemental",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 30021,
"name": "Flechazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 1 pt. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 30022,
"name": "Multiflechazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 30023,
"name": "Escondite",
"descriptionraw": "Pasiva: después de usar esta habilidad, el personaje cambia automáticamente al siguiente.",
"descriptionreplaced": "Pasiva: después de usar esta habilidad, el personaje cambia automáticamente al siguiente.",
"description": "Pasiva: después de usar esta habilidad, el personaje cambia automáticamente al siguiente.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,107 @@
{
"id": 5201,
"name": "Mago del Abismo Hydro",
"hp": 6,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 32011,
"name": "Hidrobomba",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32012,
"name": "Ofrenda burbujeante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>$[C132011|s1]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>burbujas de niebla</color>.",
"description": "Inflige 1 pt. de Daño Hydro y el personaje objetivo obtiene el efecto de burbujas de niebla.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32013,
"name": "Rito de la marea",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>$[C132011|s1]</color>.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>burbujas de niebla</color>.",
"description": "Inflige 4 pts. de Daño Hydro y el personaje objetivo obtiene el efecto de burbujas de niebla.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 32014,
"name": "Escudo Hydro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C132012]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>Escudo Hydro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un Escudo Hydro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 32015,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 32016,
"name": "Escudo abismal",
"descriptionraw": "Pasiva: después de que el personaje use una habilidad una vez que el escudo se haya roto, vuelve a obtener un <color=#FFFFFFFF>$[C132012]</color>.",
"descriptionreplaced": "Pasiva: después de que el personaje use una habilidad una vez que el escudo se haya roto, vuelve a obtener un <color=#FFFFFFFF>Escudo Hydro</color>.",
"description": "Pasiva: después de que el personaje use una habilidad una vez que el escudo se haya roto, vuelve a obtener un Escudo Hydro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,97 @@
{
"id": 3201,
"name": "Mago del Abismo Hydro",
"hp": 4,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 32011,
"name": "Hidrobomba",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32012,
"name": "Ofrenda burbujeante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>$[C132011|s1]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>burbujas de niebla</color>.",
"description": "Inflige 1 pt. de Daño Hydro y el personaje objetivo obtiene el efecto de burbujas de niebla.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32013,
"name": "Rito de la marea",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>$[C132011|s1]</color>.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y el personaje objetivo obtiene el efecto de <color=#FFFFFFFF>burbujas de niebla</color>.",
"description": "Inflige 4 pts. de Daño Hydro y el personaje objetivo obtiene el efecto de burbujas de niebla.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 32014,
"name": "Escudo Hydro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C132012]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>Escudo Hydro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un Escudo Hydro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 32015,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,75 @@
{
"id": 3202,
"name": "Samachurl Hydro",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 32021,
"name": "Bastonazo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 1 pt. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32022,
"name": "Plegaria de la lluvia",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y crea una <color=#FFFFFFFF>$[C132021|s1]</color>.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y crea una <color=#FFFFFFFF>lluvia sanadora</color>.",
"description": "Inflige 1 pt. de Daño Hydro y crea una lluvia sanadora.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32023,
"name": "Impacto torrencial",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 5 pts. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

View File

@@ -0,0 +1,70 @@
{
"id": 3204,
"name": "Slime Hydro",
"hp": 4,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 32041,
"name": "Salto",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32042,
"name": "Caída pesada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 4 pts. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 32043,
"name": "Sedimento elemental: Hydro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C132041]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Hydro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Hydro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,99 @@
{
"id": 3101,
"name": "Mitachurl con Escudo Cryo",
"hp": 8,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Cryo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 31011,
"name": "Plata Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 31012,
"name": "Da Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 31013,
"name": "Aba Movo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 31014,
"name": "Gran escudo de escarcha",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C131011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>gran escudo de escarcha</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de gran escudo de escarcha.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 31015,
"name": "Machacaescudos",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 4702,
"name": "Espantohongo Plumaverde",
"hp": 48,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 27011,
"name": "Danza del rey fúngico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 27012,
"name": "Nube de esporas inestable",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 3 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 27013,
"name": "Plumaje majestuoso",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y consume todas las cargas de <color=#FFFFFFFF>$[C127011|s1]</color>. Por cada carga: daño actual +1.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color> y consume todas las cargas de <color=#FFFFFFFF>revitalización</color>. Por cada carga: daño actual +1.",
"description": "Inflige 4 pts. de Daño Dendro y consume todas las cargas de revitalización. Por cada carga: daño actual +1.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 27014,
"name": "Revitalización",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C127011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>revitalización</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de revitalización.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 4703,
"name": "Espantohongo Plumaverde",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 27011,
"name": "Danza del rey fúngico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 27012,
"name": "Nube de esporas inestable",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 3 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 27013,
"name": "Plumaje majestuoso",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y consume todas las cargas de <color=#FFFFFFFF>$[C127011|s1]</color>. Por cada carga: daño actual +1.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color> y consume todas las cargas de <color=#FFFFFFFF>revitalización</color>. Por cada carga: daño actual +1.",
"description": "Inflige 4 pts. de Daño Dendro y consume todas las cargas de revitalización. Por cada carga: daño actual +1.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 27014,
"name": "Revitalización",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C127011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>revitalización</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de revitalización.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,87 @@
{
"id": 4704,
"name": "Espantohongo Plumaverde",
"hp": 30,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 27011,
"name": "Danza del rey fúngico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 27012,
"name": "Nube de esporas inestable",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 3 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 27013,
"name": "Plumaje majestuoso",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y consume todas las cargas de <color=#FFFFFFFF>$[C127011|s1]</color>. Por cada carga: daño actual +1.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color> y consume todas las cargas de <color=#FFFFFFFF>revitalización</color>. Por cada carga: daño actual +1.",
"description": "Inflige 4 pts. de Daño Dendro y consume todas las cargas de revitalización. Por cada carga: daño actual +1.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 27014,
"name": "Revitalización",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C127011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>revitalización</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de revitalización.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 4701,
"name": "Espantohongo Plumaverde",
"hp": 36,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 27011,
"name": "Danza del rey fúngico",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 27012,
"name": "Nube de esporas inestable",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 3 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 27013,
"name": "Plumaje majestuoso",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y consume todas las cargas de <color=#FFFFFFFF>$[C127011|s1]</color>. Por cada carga: daño actual +1.",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color> y consume todas las cargas de <color=#FFFFFFFF>revitalización</color>. Por cada carga: daño actual +1.",
"description": "Inflige 4 pts. de Daño Dendro y consume todas las cargas de revitalización. Por cada carga: daño actual +1.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 27014,
"name": "Revitalización",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C127011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de <color=#FFFFFFFF>revitalización</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene el efecto de revitalización.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,117 @@
{
"id": 3401,
"name": "Samurái Kairagi - Rayo danzarín",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_KAIRAGI"
],
"tagstext": [
"Electro",
"Otras armas",
"Samurái Kairagi"
],
"skills": [
{
"id": 34011,
"name": "Tricorte",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34012,
"name": "Salto cortante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 34013,
"name": "Golpe de espada: Envaine",
"descriptionraw": "Este personaje $[K53|s1] <color=#FFFFFFFF>$[S34016]</color>.",
"descriptionreplaced": "Este personaje <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Golpe de espada: Aliento de tormenta</color>.",
"description": "Este personaje prepara la habilidad Golpe de espada: Aliento de tormenta.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 34014,
"name": "Amuleto de Kamuna: Brillo",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C134011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>amuleto de Kamuna</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un amuleto de Kamuna.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 34015,
"name": "Frenesí final",
"descriptionraw": "Pasiva: cuando tus demás Samuráis Kairagi hayan sido derrotados, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C134012|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando tus demás Samuráis Kairagi hayan sido derrotados, este personaje obtiene el efecto de <color=#FFFFFFFF>frenesí final</color>.",
"description": "Pasiva: cuando tus demás Samuráis Kairagi hayan sido derrotados, este personaje obtiene el efecto de frenesí final.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 34016,
"name": "Golpe de espada: Aliento de tormenta",
"descriptionraw": "Necesita prepararse durante 2 turnos.\\nInflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Necesita prepararse durante 2 turnos.\\nInflige 6 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Necesita prepararse durante 2 turnos.\nInflige 6 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 34017,
"name": "Golpe de espada: Respiración",
"descriptionraw": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>$[S34016]</color> en la siguiente ronda.",
"descriptionreplaced": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>Golpe de espada: Aliento de tormenta</color> en la siguiente ronda.",
"description": "Necesita prepararse durante 1 turno.\nUsa la habilidad Golpe de espada: Aliento de tormenta en la siguiente ronda.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,117 @@
{
"id": 3303,
"name": "Samurái Kairagi - Amenaza ígnea",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_KAIRAGI"
],
"tagstext": [
"Pyro",
"Otras armas",
"Samurái Kairagi"
],
"skills": [
{
"id": 33031,
"name": "Tricorte",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33032,
"name": "Salto cortante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 33033,
"name": "Golpe de espada: Envaine",
"descriptionraw": "Este personaje $[K53|s1] <color=#FFFFFFFF>$[S33036]</color>.",
"descriptionreplaced": "Este personaje <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Golpe de espada: Viento ígneo</color>.",
"description": "Este personaje prepara la habilidad Golpe de espada: Viento ígneo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 33034,
"name": "Amuleto de Kamuna: Fuego",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C133031|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>amuleto de Kamuna</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un amuleto de Kamuna.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 33035,
"name": "Frenesí final",
"descriptionraw": "Pasiva: cuando tus demás Samuráis Kairagi hayan sido derrotados, este personaje obtiene el efecto de <color=#FFFFFFFF>$[C133032|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando tus demás Samuráis Kairagi hayan sido derrotados, este personaje obtiene el efecto de <color=#FFFFFFFF>frenesí final</color>.",
"description": "Pasiva: cuando tus demás Samuráis Kairagi hayan sido derrotados, este personaje obtiene el efecto de frenesí final.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 33036,
"name": "Golpe de espada: Viento ígneo",
"descriptionraw": "Necesita prepararse durante 2 turnos.\\nInflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Necesita prepararse durante 2 turnos.\\nInflige 6 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Necesita prepararse durante 2 turnos.\nInflige 6 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 33037,
"name": "Golpe de espada: Respiración",
"descriptionraw": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>$[S33036]</color> en la siguiente ronda.",
"descriptionreplaced": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>Golpe de espada: Viento ígneo</color> en la siguiente ronda.",
"description": "Necesita prepararse durante 1 turno.\nUsa la habilidad Golpe de espada: Viento ígneo en la siguiente ronda.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
}
]
}

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@@ -0,0 +1,90 @@
{
"id": 4502,
"name": "Oni Espadachín",
"hp": 28,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Anemo",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 25011,
"name": "Ichimonji",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 25012,
"name": "Filo ventoso",
"descriptionraw": "Invoca a un <color=#FFFFFFFF>$[C125011]</color>.",
"descriptionreplaced": "Invoca a un <color=#FFFFFFFF>Espadachín sombrío: Viento solitario</color>.",
"description": "Invoca a un Espadachín sombrío: Viento solitario.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
]
},
{
"id": 25013,
"name": "Asalto de escarcha",
"descriptionraw": "Invoca a un <color=#FFFFFFFF>$[C125012]</color>.",
"descriptionreplaced": "Invoca a un <color=#FFFFFFFF>Espadachín sombrío: Escarcha veloz</color>.",
"description": "Invoca a un Espadachín sombrío: Escarcha veloz.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 25014,
"name": "Emulación de corte Tengu",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y activa los efectos de todas tus invocaciones de <color=#FFFFFFFF>Espadachín sombrío</color> (no consume sus usos).",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ANEMO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2105}<color=#80FFD7FF>Daño Anemo</color> y activa los efectos de todas tus invocaciones de <color=#FFFFFFFF>Espadachín sombrío</color> (no consume sus usos).",
"description": "Inflige 4 pts. de Daño Anemo y activa los efectos de todas tus invocaciones de Espadachín sombrío (no consume sus usos).",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}

View File

@@ -0,0 +1,90 @@
{
"id": 4501,
"name": "Oni Espadachín",
"hp": 20,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Anemo",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 25011,
"name": "Ichimonji",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 25012,
"name": "Filo ventoso",
"descriptionraw": "Invoca a un <color=#FFFFFFFF>$[C125011]</color>.",
"descriptionreplaced": "Invoca a un <color=#FFFFFFFF>Espadachín sombrío: Viento solitario</color>.",
"description": "Invoca a un Espadachín sombrío: Viento solitario.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
]
},
{
"id": 25013,
"name": "Asalto de escarcha",
"descriptionraw": "Invoca a un <color=#FFFFFFFF>$[C125012]</color>.",
"descriptionreplaced": "Invoca a un <color=#FFFFFFFF>Espadachín sombrío: Escarcha veloz</color>.",
"description": "Invoca a un Espadachín sombrío: Escarcha veloz.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 25014,
"name": "Emulación de corte Tengu",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y activa los efectos de todas tus invocaciones de <color=#FFFFFFFF>Espadachín sombrío</color> (no consume sus usos).",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ANEMO",
"descriptionreplaced": "Inflige 4 pts. de {SPRITE_PRESET#2105}<color=#80FFD7FF>Daño Anemo</color> y activa los efectos de todas tus invocaciones de <color=#FFFFFFFF>Espadachín sombrío</color> (no consume sus usos).",
"description": "Inflige 4 pts. de Daño Anemo y activa los efectos de todas tus invocaciones de Espadachín sombrío (no consume sus usos).",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}

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{
"id": 4204,
"name": "Soldado Fatui - Doncella del Espejo",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Hydro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 22021,
"name": "Hidrobomba",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 22022,
"name": "Explosión acuática",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y el personaje objetivo entra en el estado de <color=#FFFFFFFF>$[C122021|s2]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y el personaje objetivo entra en el estado de <color=#FFFFFFFF>refracción</color>.",
"description": "Inflige 2 pts. de Daño Hydro y el personaje objetivo entra en el estado de refracción.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 22023,
"name": "Reflejo ondulado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 5 pts. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

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@@ -0,0 +1,77 @@
{
"id": 4203,
"name": "Soldado Fatui - Doncella del Espejo",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Hydro",
"Otras armas",
"Fatui"
],
"skills": [
{
"id": 22021,
"name": "Hidrobomba",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 22022,
"name": "Explosión acuática",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y el personaje objetivo entra en el estado de <color=#FFFFFFFF>$[C122021|s2]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color> y el personaje objetivo entra en el estado de <color=#FFFFFFFF>refracción</color>.",
"description": "Inflige 2 pts. de Daño Hydro y el personaje objetivo entra en el estado de refracción.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 22023,
"name": "Reflejo ondulado",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 5 pts. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

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@@ -0,0 +1,105 @@
{
"id": 3305,
"name": "Nobushi - Deuda del fuego",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"Pyro",
"Otras armas"
],
"skills": [
{
"id": 33051,
"name": "Ráfaga de cortes",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33052,
"name": "Floración incandescente",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y tu personaje cambia al siguiente.",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color> y tu personaje cambia al siguiente.",
"description": "Inflige 3 pts. de Daño Pyro y tu personaje cambia al siguiente.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 30033,
"name": "Golpe de espada: Envaine",
"descriptionraw": "Este personaje $[K53|s1] <color=#FFFFFFFF>$[S30034]</color>.",
"descriptionreplaced": "Este personaje <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Golpe de espada: Desenvaine</color>.",
"description": "Este personaje prepara la habilidad Golpe de espada: Desenvaine.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 30034,
"name": "Golpe de espada: Desenvaine",
"descriptionraw": "Necesita prepararse durante 2 turnos.\\nInflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Necesita prepararse durante 2 turnos.\\nInflige 6 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Necesita prepararse durante 2 turnos.\nInflige 6 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 30035,
"name": "Golpe de espada: Respiración",
"descriptionraw": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>$[S30034]</color> en la siguiente ronda.",
"descriptionreplaced": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>Golpe de espada: Desenvaine</color> en la siguiente ronda.",
"description": "Necesita prepararse durante 1 turno.\nUsa la habilidad Golpe de espada: Desenvaine en la siguiente ronda.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 30036,
"name": "Crueldad",
"descriptionraw": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"descriptionreplaced": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"description": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,101 @@
{
"id": 3003,
"name": "Nobushi - Filodemonio",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"Sin tipo elemental",
"Otras armas"
],
"skills": [
{
"id": 30031,
"name": "Ráfaga de cortes",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
]
},
{
"id": 30032,
"name": "Salto cortante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
}
]
},
{
"id": 30033,
"name": "Golpe de espada: Envaine",
"descriptionraw": "Este personaje $[K53|s1] <color=#FFFFFFFF>$[S30034]</color>.",
"descriptionreplaced": "Este personaje <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Golpe de espada: Desenvaine</color>.",
"description": "Este personaje prepara la habilidad Golpe de espada: Desenvaine.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 30034,
"name": "Golpe de espada: Desenvaine",
"descriptionraw": "Necesita prepararse durante 2 turnos.\\nInflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Necesita prepararse durante 2 turnos.\\nInflige 6 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Necesita prepararse durante 2 turnos.\nInflige 6 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 30035,
"name": "Golpe de espada: Respiración",
"descriptionraw": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>$[S30034]</color> en la siguiente ronda.",
"descriptionreplaced": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>Golpe de espada: Desenvaine</color> en la siguiente ronda.",
"description": "Necesita prepararse durante 1 turno.\nUsa la habilidad Golpe de espada: Desenvaine en la siguiente ronda.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 30036,
"name": "Crueldad",
"descriptionraw": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"descriptionreplaced": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"description": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,105 @@
{
"id": 3405,
"name": "Nobushi - Astucia",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"Electro",
"Otras armas"
],
"skills": [
{
"id": 34051,
"name": "Ráfaga de cortes",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34052,
"name": "Electroflecha mecánica",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 3 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 30033,
"name": "Golpe de espada: Envaine",
"descriptionraw": "Este personaje $[K53|s1] <color=#FFFFFFFF>$[S30034]</color>.",
"descriptionreplaced": "Este personaje <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Golpe de espada: Desenvaine</color>.",
"description": "Este personaje prepara la habilidad Golpe de espada: Desenvaine.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 30034,
"name": "Golpe de espada: Desenvaine",
"descriptionraw": "Necesita prepararse durante 2 turnos.\\nInflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Necesita prepararse durante 2 turnos.\\nInflige 6 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Necesita prepararse durante 2 turnos.\nInflige 6 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 30035,
"name": "Golpe de espada: Respiración",
"descriptionraw": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>$[S30034]</color> en la siguiente ronda.",
"descriptionreplaced": "Necesita prepararse durante 1 turno.\\nUsa la habilidad <color=#FFFFFFFF>Golpe de espada: Desenvaine</color> en la siguiente ronda.",
"description": "Necesita prepararse durante 1 turno.\nUsa la habilidad Golpe de espada: Desenvaine en la siguiente ronda.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": []
},
{
"id": 30036,
"name": "Crueldad",
"descriptionraw": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"descriptionreplaced": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"description": "Pasiva (fase final): si este personaje está en combate, obtiene Energía +1.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,111 @@
{
"id": 4403,
"name": "Hipóstasis Electro Puro",
"hp": 15,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Electro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 24011,
"name": "Proyección de cristal Electro",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 1 pt. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 24012,
"name": "Triporrazo piedra, papel, tijera",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT], y $[K53|s2] por separado: <color=#FFFFFFFF>$[S24015|s1]</color> y <color=#FFFFFFFF>$[S24016|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, y <color=#FFFFFFFF>prepara las habilidades</color> por separado: <color=#FFFFFFFF>triporrazo piedra, papel, tijera</color> y <color=#FFFFFFFF>triporrazo piedra, papel, tijera</color>.",
"description": "Inflige 2 pts. de Daño Electro, y prepara las habilidades por separado: triporrazo piedra, papel, tijera y triporrazo piedra, papel, tijera.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
]
},
{
"id": 24013,
"name": "Retención eléctrica",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca unas <color=#FFFFFFFF>$[C124013|s1]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> e invoca unas <color=#FFFFFFFF>cadenas de tormenta inminente</color>.",
"description": "Inflige 2 pts. de Daño Electro e invoca unas cadenas de tormenta inminente.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 24015,
"name": "Triporrazo piedra, papel, tijera: tijera",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT] y $[K53|s1] <color=#FFFFFFFF>$[S24016]</color>.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color> y <color=#FFFFFFFF>prepara la habilidad</color> <color=#FFFFFFFF>Triporrazo piedra, papel, tijera: papel</color>.",
"description": "Inflige 2 pts. de Daño Electro y prepara la habilidad Triporrazo piedra, papel, tijera: papel.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
},
{
"id": 24016,
"name": "Triporrazo piedra, papel, tijera: papel",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>.",
"description": "Inflige 3 pts. de Daño Electro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": []
},
{
"id": 34063,
"name": "Sedimento elemental: Electro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C134061]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Electro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Electro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,107 @@
{
"id": 5301,
"name": "Mago del Abismo Pyro",
"hp": 6,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Pyro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 33011,
"name": "Onda incineradora",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 1 pt. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33012,
"name": "Ofrenda ardiente",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 3 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 33013,
"name": "Rito de la erupción",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 7,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 7 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 7 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 33014,
"name": "Escudo Pyro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C133011]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>Escudo Pyro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un Escudo Pyro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 33015,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 33016,
"name": "Escudo abismal",
"descriptionraw": "Pasiva: después de que el personaje use una habilidad una vez que el escudo se haya roto, vuelve a obtener un <color=#FFFFFFFF>$[C133011]</color>.",
"descriptionreplaced": "Pasiva: después de que el personaje use una habilidad una vez que el escudo se haya roto, vuelve a obtener un <color=#FFFFFFFF>Escudo Pyro</color>.",
"description": "Pasiva: después de que el personaje use una habilidad una vez que el escudo se haya roto, vuelve a obtener un Escudo Pyro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,97 @@
{
"id": 3301,
"name": "Mago del Abismo Pyro",
"hp": 4,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Pyro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 33011,
"name": "Onda incineradora",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 1 pt. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33012,
"name": "Ofrenda ardiente",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 3 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 33013,
"name": "Rito de la erupción",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 7,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "Inflige 7 pts. de {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>.",
"description": "Inflige 7 pts. de Daño Pyro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 33014,
"name": "Escudo Pyro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>$[C133011]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene un <color=#FFFFFFFF>Escudo Pyro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene un Escudo Pyro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 33015,
"name": "Ruptura de escudo",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,100 @@
{
"id": 4202,
"name": "Oceánida - Rhodeia",
"hp": 45,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 22011,
"name": "Marejada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 22012,
"name": "Invocación hidromimética",
"descriptionraw": "Crea 1 <color=#FFFFFFFF>$[C122010|s2]</color> al azar. Priorizará la creación de un tipo diferente a los ya existentes.",
"descriptionreplaced": "Crea 1 <color=#FFFFFFFF>Animal Hidromimético</color> al azar. Priorizará la creación de un tipo diferente a los ya existentes.",
"description": "Crea 1 Animal Hidromimético al azar. Priorizará la creación de un tipo diferente a los ya existentes.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 22013,
"name": "Diversidad salvaje",
"descriptionraw": "Crea 2 <color=#FFFFFFFF>$[C122010|s1]</color> al azar. Priorizará la creación de tipos diferentes a los ya existentes.",
"descriptionreplaced": "Crea 2 <color=#FFFFFFFF>Animales Hidromiméticos</color> al azar. Priorizará la creación de tipos diferentes a los ya existentes.",
"description": "Crea 2 Animales Hidromiméticos al azar. Priorizará la creación de tipos diferentes a los ya existentes.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
]
},
{
"id": 22014,
"name": "Marejada torrencial",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT]. Por cada invocación que hayas creado, daño +2.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>. Por cada invocación que hayas creado, daño +2.",
"description": "Inflige 2 pts. de Daño Hydro. Por cada invocación que hayas creado, daño +2.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 32043,
"name": "Sedimento elemental: Hydro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C132041]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Hydro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Hydro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,100 @@
{
"id": 4201,
"name": "Oceánida - Rhodeia",
"hp": 30,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 22011,
"name": "Marejada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>.",
"description": "Inflige 1 pt. de Daño Hydro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 22012,
"name": "Invocación hidromimética",
"descriptionraw": "Crea 1 <color=#FFFFFFFF>$[C122010|s2]</color> al azar. Priorizará la creación de un tipo diferente a los ya existentes.",
"descriptionreplaced": "Crea 1 <color=#FFFFFFFF>Animal Hidromimético</color> al azar. Priorizará la creación de un tipo diferente a los ya existentes.",
"description": "Crea 1 Animal Hidromimético al azar. Priorizará la creación de un tipo diferente a los ya existentes.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 22013,
"name": "Diversidad salvaje",
"descriptionraw": "Crea 2 <color=#FFFFFFFF>$[C122010|s1]</color> al azar. Priorizará la creación de tipos diferentes a los ya existentes.",
"descriptionreplaced": "Crea 2 <color=#FFFFFFFF>Animales Hidromiméticos</color> al azar. Priorizará la creación de tipos diferentes a los ya existentes.",
"description": "Crea 2 Animales Hidromiméticos al azar. Priorizará la creación de tipos diferentes a los ya existentes.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
]
},
{
"id": 22014,
"name": "Marejada torrencial",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT]. Por cada invocación que hayas creado, daño +2.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}<color=#80C0FFFF>Daño Hydro</color>. Por cada invocación que hayas creado, daño +2.",
"description": "Inflige 2 pts. de Daño Hydro. Por cada invocación que hayas creado, daño +2.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 32043,
"name": "Sedimento elemental: Hydro",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>$[C132041]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un <color=#FFFFFFFF>Ser elemental: Hydro</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje entra en el estado de un Ser elemental: Hydro.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

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@@ -0,0 +1,87 @@
{
"id": 3602,
"name": "Sabueso Acechador Lítico",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 36021,
"name": "Zarpazo corrosivo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y produce <color=#FFFFFFFF>$[C136021|s1]</color> en el campo del rival.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color> y produce <color=#FFFFFFFF>corrosión</color> en el campo del rival.",
"description": "Inflige 1 pt. de Daño Geo y produce corrosión en el campo del rival.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36022,
"name": "Ruptura de cristal",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y produce <color=#FFFFFFFF>$[C136021|s1]</color> en el campo del rival.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color> y produce <color=#FFFFFFFF>corrosión</color> en el campo del rival.",
"description": "Inflige 2 pts. de Daño Geo y produce corrosión en el campo del rival.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36023,
"name": "Marca de caza",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y produce <color=#FFFFFFFF>$[C136021|s1]</color> en el campo del rival.",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "Inflige 6 pts. de {SPRITE_PRESET#2106}<color=#FFE699FF>Daño Geo</color> y produce <color=#FFFFFFFF>corrosión</color> en el campo del rival.",
"description": "Inflige 6 pts. de Daño Geo y produce corrosión en el campo del rival.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 36024,
"name": "Devoración elemental",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje entra en el estado de <color=#FFFFFFFF>$[C136022|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje entra en el estado de <color=#FFFFFFFF>devoración elemental</color>.",
"description": "Pasiva: cuando comienza el duelo, este personaje entra en el estado de devoración elemental.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,89 @@
{
"id": 3601,
"name": "Mitachurl con Escudo de Piedra",
"hp": 8,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 36011,
"name": "Plata Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36012,
"name": "Da Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36013,
"name": "Aba Movo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 36014,
"name": "Gran escudo rocoso",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene un <color=#FFFFFFFF>$[C136011|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene un <color=#FFFFFFFF>gran escudo rocoso</color>.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene un gran escudo rocoso.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,89 @@
{
"id": 4602,
"name": "Lawachurl Acorazado",
"hp": 16,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 26011,
"name": "Plama Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 26012,
"name": "Movo Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 26013,
"name": "Upa Shato",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 26014,
"name": "Encantamiento: geoarmadura",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de <color=#FFFFFFFF>$[C126011|s1]</color> y <color=#FFFFFFFF>$[C126012|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de <color=#FFFFFFFF>geoarmadura</color> y <color=#FFFFFFFF>robustez rocosa</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de geoarmadura y robustez rocosa.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,89 @@
{
"id": 4603,
"name": "Lawachurl Acorazado",
"hp": 24,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 26011,
"name": "Plama Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 26012,
"name": "Movo Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 26013,
"name": "Upa Shato",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 26014,
"name": "Encantamiento: geoarmadura",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de <color=#FFFFFFFF>$[C126011|s1]</color> y <color=#FFFFFFFF>$[C126012|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de <color=#FFFFFFFF>geoarmadura</color> y <color=#FFFFFFFF>robustez rocosa</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de geoarmadura y robustez rocosa.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,89 @@
{
"id": 4604,
"name": "Lawachurl Acorazado",
"hp": 8,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 26011,
"name": "Plama Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 26012,
"name": "Movo Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 26013,
"name": "Upa Shato",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 26014,
"name": "Encantamiento: geoarmadura",
"descriptionraw": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de <color=#FFFFFFFF>$[C126011|s1]</color> y <color=#FFFFFFFF>$[C126012|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de <color=#FFFFFFFF>geoarmadura</color> y <color=#FFFFFFFF>robustez rocosa</color>.",
"description": "Pasiva: cuando comienza el combate, este personaje obtiene los efectos de geoarmadura y robustez rocosa.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,79 @@
{
"id": 4601,
"name": "Lawachurl Acorazado",
"hp": 12,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Geo",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 26011,
"name": "Plama Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 26012,
"name": "Movo Lawa",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 26013,
"name": "Upa Shato",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 3105,
"name": "Cryohongo Alado",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Cryo",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 31051,
"name": "Lanzaesporas",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 1 pt. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 31052,
"name": "Chorro rodante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 3 pts. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
]
},
{
"id": 31053,
"name": "Bomba en picada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_CRYO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2101}<color=#99FFFFFF>Daño Cryo</color>.",
"description": "Inflige 5 pts. de Daño Cryo.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 31054,
"name": "Conversión de estado",
"descriptionraw": "Pasiva: al comenzar el duelo, el personaje está en <color=#FFFFFFFF>$[C137011|s1]</color>.\\nTras recibir $[K103], entra en el <color=#FFFFFFFF>$[C137012|s1]</color>.\\nTras recibir $[K104], entra en el <color=#FFFFFFFF>$[C137013|s1]</color>.",
"descriptionreplaced": "Pasiva: al comenzar el duelo, el personaje está en <color=#FFFFFFFF>superioridad aérea</color>.\\nTras recibir {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>, entra en el <color=#FFFFFFFF>estado quemado</color>.\\nTras recibir {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, entra en el <color=#FFFFFFFF>estado revitalizado</color>.",
"description": "Pasiva: al comenzar el duelo, el personaje está en superioridad aérea.\nTras recibir Daño Pyro, entra en el estado quemado.\nTras recibir Daño Electro, entra en el estado revitalizado.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,87 @@
{
"id": 3701,
"name": "Dendrohongo Alado",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo"
],
"skills": [
{
"id": 37011,
"name": "Lanzaesporas",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pt. de $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 1 pt. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 1 pt. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 37012,
"name": "Chorro rodante",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 3 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 37013,
"name": "Bomba en picada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] pts. de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2107}<color=#7EC236FF>Daño Dendro</color>.",
"description": "Inflige 5 pts. de Daño Dendro.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 37014,
"name": "Conversión de estado",
"descriptionraw": "Pasiva: al comenzar la batalla, el personaje está en <color=#FFFFFFFF>$[C137011|s1]</color>.\\nTras recibir $[K103], pasa al <color=#FFFFFFFF>$[C137012|s1]</color>.\\nTras recibir $[K104], pasa al <color=#FFFFFFFF>$[C137013|s1]</color>.",
"descriptionreplaced": "Pasiva: al comenzar la batalla, el personaje está en <color=#FFFFFFFF>superioridad aérea</color>.\\nTras recibir {SPRITE_PRESET#2103}<color=#FF9999FF>Daño Pyro</color>, pasa al <color=#FFFFFFFF>estado quemado</color>.\\nTras recibir {SPRITE_PRESET#2104}<color=#FFACFFFF>Daño Electro</color>, pasa al <color=#FFFFFFFF>estado revitalizado</color>.",
"description": "Pasiva: al comenzar la batalla, el personaje está en superioridad aérea.\nTras recibir Daño Pyro, pasa al estado quemado.\nTras recibir Daño Electro, pasa al estado revitalizado.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}

View File

@@ -0,0 +1,99 @@
{
"id": 3702,
"name": "Mitachurl con Escudo de Madera",
"hp": 8,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"Dendro",
"Otras armas",
"Monstruo",
"Hilichurl"
],
"skills": [
{
"id": 37021,
"name": "Plata Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 37022,
"name": "Da Plama",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 3 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 37023,
"name": "Aba Movo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 5 pts. de {SPRITE_PRESET#2100}<color=#FFFFFFFF>Daño Físico</color>.",
"description": "Inflige 5 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 37024,
"name": "Escudo de madera",
"descriptionraw": "Pasiva: cuando comienza el duelo, este personaje obtiene un <color=#FFFFFFFF>$[C137021|s1]</color>.",
"descriptionreplaced": "Pasiva: cuando comienza el duelo, este personaje obtiene un <color=#FFFFFFFF>escudo de madera</color>.",
"description": "Pasiva: cuando comienza el duelo, este personaje obtiene un escudo de madera.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
},
{
"id": 37025,
"name": "Machacaescudos",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Habilidad pasiva",
"playcost": []
}
]
}